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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1001

Three dimensional image synthesis : theory and application /

Adams, Charles N. January 2003 (has links) (PDF)
Thesis (M.S. in Electrical Engineering)--Naval Postgraduate School, June 2003. / Thesis advisor(s): Phillip E. Pace, Don Brutzman. Includes bibliographical references (p. 129-130). Also available online.
1002

Efficient, parallel level-of-detail rendering of meshes /

Hu, Liang. January 2009 (has links)
Includes bibliographical references (p. 51-57).
1003

Correlated topic random field for simultaneous object recognition and segmentation /

Chen, Jingni. January 2009 (has links)
Includes bibliographical references (p. 59-66).
1004

VHDL modeling and simulation of a digital image synthesizer for countering ISAR /

Kantemir, Ozkan. January 2003 (has links) (PDF)
Thesis (M.S. in Electrical Engineering)--Naval Postgraduate School, June 2003. / Thesis advisor(s): Douglas J. Fouts, Phillip E. Pace. Includes bibliographical references (p. 143-144). Also available online.
1005

A complete and practical system for interactive walkthroughs of arbitrarily complex scenes

Yang, Lining, January 2003 (has links)
Thesis (Ph. D.)--Ohio State University, 2003. / Title from first page of PDF file. Document formatted into pages; contains xiii, 102 p.: ill. (some col.). Includes abstract and vita. Advisor: Roger A. Crawfis, Dept. of Computer and Information Science. Includes bibliographical references (p. 98-102).
1006

Enhanced Full-body Motion Detection for Web Based Games using WebGL

Havsvik, Oskar January 2015 (has links)
By applying the image processing algorithms used in surveillance systems on video data obtained from a web camera, a motion detection application can be created and incorporated into web based games. The use of motion detection opens up a vast field of new possibilities in game design and this thesis will therefore cover how to create a motion detection JavaScript module which can be used in web based games. The performance and quality of the motion detection algorithms are important to consider when creating an application. What motion detection algorithms can be used to give a qualitativerepresentation without affecting the performance of a web based game will be analyzed and implemented in this thesis. Since the performance of the Central Processing Unit will not suffice, WebGL and the parallelism of the Graphical Processing Unit will be utilized to implement some of the most recognized image processing algorithms used in motion detection systems. The work resulted in an application where Gaussian blur and Frame Subtraction were used to detect and return areas where motion has been detected.
1007

Image categorisation using parallel network constructs : an emulation of early human colour processing and context evaluation

Robertson, Craig January 1998 (has links)
Traditional geometric scene analysis cannot attempt to address the understanding of human vision. Instead it adopts an algorithmic approach, concentrating on geometric model fitting. Human vision, however, is both quick and accurate but very little is known about how the recognition of objects is performed with such speed and efficiency. It is thought that there must be some process both for coding and storage which can account for these characteristics. In this thesis a more strict emulation of human vision, based on work derived from medical psychology and other fields, is proposed. Human beings must store perceptual information from which to make comparisons, derive structures and classify objects. It is widely thought by cognitive psychologists that some form of symbolic representation is inherent in this storage. Here a mathematical syntax is defined to perform this kind of symbolic description. The symbolic structures must be capable of manipulation and a set of operators is defined for this purpose. The early visual cortex and geniculate body are both inherently parallel in operation and simple in structure. A broadly connectionist emulation of this kind of structure is described, using independent computing elements, which can perform segmentation, re-colouring and generation of the base elements of the description syntax. Primal colour information is then collected by a second network which forms the visual topology, colouring and position information of areas in the image as well as a full description of the scene in terms of a more complex symbolic set. The idea of different visual contexts is introduced and a model is proposed for the accumulation of context rules. This model is then applied to a database of natural images.
1008

3D image processing and FPGA implementation for optical coherence tomography

Carroll, Sylvia D 25 October 2013 (has links)
This thesis discusses certain aspects of the noninvasive imaging technique known as optical coherence tomography (OCT). Topics include three-dimensional image rendering as well as application of the Fast Fourier Transform to reconstruct the axial scan as a function of depth. Implementations use LabVIEW system design software and a Xilinx Spartan-6 field-programmable gate array (FPGA). The inherent parallel-processing capability of an FPGA opens the possibility of designing a "super-sensor" which entails simultaneous capturing of image and sensor data, giving medical practitioners more data for potentially improved diagnosis. FPGA-based processing would benefit many methods of characterizing biological samples; OCT and photonic crystal microarray biosensors are discussed. / text
1009

Laser source, image processing and fast imaging technology for opticalcoherence tomography

Cheng, Ho-yiu., 鄭浩堯. January 2010 (has links)
published_or_final_version / Electrical and Electronic Engineering / Master / Master of Philosophy
1010

A factorization-based approach to 3D reconstruction from multiple uncalibrated images

Tang, Wai-kai, Arvin., 鄧羽真. January 2004 (has links)
published_or_final_version / Electrical and Electronic Engineering / Doctoral / Doctor of Philosophy

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