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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Indie Games: a atuação dos independentes no design de videogames

Castro, Vinicius Oppido de 30 September 2015 (has links)
Submitted by Paola Damato (repositorio@mackenzie.br) on 2016-05-30T16:26:39Z No. of bitstreams: 2 Vinicius Oppido de Castro.pdf: 10514187 bytes, checksum: c5ae085ee19cfd490bc0f5f1616eace0 (MD5) license_rdf: 23148 bytes, checksum: 9da0b6dfac957114c6a7714714b86306 (MD5) / Approved for entry into archive by PAdamato Damato (padamato@hotmail.com) on 2016-06-06T18:57:45Z (GMT) No. of bitstreams: 2 Vinicius Oppido de Castro.pdf: 10514187 bytes, checksum: c5ae085ee19cfd490bc0f5f1616eace0 (MD5) license_rdf: 23148 bytes, checksum: 9da0b6dfac957114c6a7714714b86306 (MD5) / Approved for entry into archive by PAdamato Damato (padamato@hotmail.com) on 2016-06-06T18:59:12Z (GMT) No. of bitstreams: 2 Vinicius Oppido de Castro.pdf: 10514187 bytes, checksum: c5ae085ee19cfd490bc0f5f1616eace0 (MD5) license_rdf: 23148 bytes, checksum: 9da0b6dfac957114c6a7714714b86306 (MD5) / Made available in DSpace on 2016-06-06T18:59:26Z (GMT). No. of bitstreams: 2 Vinicius Oppido de Castro.pdf: 10514187 bytes, checksum: c5ae085ee19cfd490bc0f5f1616eace0 (MD5) license_rdf: 23148 bytes, checksum: 9da0b6dfac957114c6a7714714b86306 (MD5) Previous issue date: 2015-09-30 / This dissertation in the area of Architecture , Urban Planning and Design investigates the projective practices involved in the production of independent video games. Indie Games are addressed as cultural artifacts produced by individuals or groups interested in expressing themselves with originality and creativity by an interactive medium that allows trials in graphic and narrative language. The aim was to explore the projective practices adopted by these producers , from an experiment that went through the stages of creation, production and publication of a game with the use of internet technologies and computer graphics. The proposed summary contains 4 chapters , starting with an investigation of how the Creative Economy and new forms of production leveraged indie culture, following with the current role of video games and the relationships within this industry, through the stages of game design that then are used as instruments for understanding the design practice, and finally , the experience involving design , development and distribution of an independent video game / Esta dissertação de mestrado na área de Arquitetura, Urbanismo e Design investiga as práticas projetuais envolvidas na produção de videogames independentes. Os Indie Games são abordados como artefatos culturais produzidos por indivíduos ou grupos interessados em se expressar com originalidade e criatividade por um meio interativo que permite experimentações na linguagem gráfica e narrativa. O objetivo foi explorar as práticas projetuais adotadas por estes produtores, a partir de um experimento que percorreu as etapas de criação, produção e publicação de um game com a utilização de tecnologias de internet e de computação gráfica. O sumário proposto contém 4 capítulos, iniciando com uma investigação sobre como a Economia Criativa e as novas formas de produção alavancaram os independentes, seguindo com o papel atual dos videogames e as relações dentro dessa indústria, passando pelas etapas do Game Design que, em seguida, são utilizadas como os instrumentos para a compreensão da prática projetual, e finalmente, a experiência envolvendo o projeto, a execução e a distribuição de um jogo eletrônico independente.

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