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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Effects of Group Interactive Brainstorming on Creativity

Park-Gates, Shari Lane 03 September 2001 (has links)
Corporations spend a great deal of time and money trying to facilitate innovation in their employees. The act of introducing something new, a product or a service that is viable and innovative is often increased by enhancing or nurturing creativity.This experimental study investigated the effect of group verbally interactive brainstorming (social interaction) on creativity, not by comparing the number of ideas generated on a simple task in a brainstorming session, but by assessing creativity in the final product of a complex heuristic task. The purpose of this study was to compare the effect of group interactive brainstorming to individual brainstorming on individual creativity assessed in the final product.The hypothesis which was tested in this study was that participation in group verbally interactive brainstorming prior to developing a design solution would not facilitate creativity in the final product more than individual brainstorming. Indeed, it was hypothesized that individuals brainstorming in teams.Participants were 36 interior design students in a FIDER accredited program at Virginia Tech. The Multidimensional Stimulus Fluency Measure (MSFM) was administered before beginning the experiment in order to determine individual differences in creativity. Subjects were randomly assigned to either a treatment group than participated in group verbally interactive brainstorming prior to developing a product individually, or a control group that participated in an individual brainstorming session. All subjects then created a design project individually that was assessed for creativity by judges who were recruited from professional interior design organizations. Creativity was measures using the Consensual Assessment for Interior Design Creativity (Barnard, 1992). A post session questionnaire also was used to measure attitudes and perceptions of the subjects about the creative process.Analysis of variance revealed no significant differences when creativity scores were compared between two brainstorming groups. That is, projects developed by interior design students did not differ significantly in creativity systematically between the two brainstorming techniques. When scores on the two dependent variables of secondary interest (novelty and appropriateness) were compared between groups they also did not differ significantly.Responses to post-session questionnaires indicated that although students found it more difficult to generate ideas in a group, they still believed they would generate more ideas and preferred to generate ideas in a group rather than alone. However, when developing a project students preferred to work independently.This study supports past research which suggests that group verbally interactive brainstorming does not enhance creativity. In this study, interactive brainstorming neither enhanced nor constrained creativity in the final product. The creativity scores were higher for those in the individual brainstorming condition, although not significantly so. This study also supports findings which indicate that people still believe they will generate more ideas in a group and that they prefer to generate ideas as a group. / Ph. D.
2

Multifunkční kulturní centrum "Creative City" Brno / Multi-function Cultural Centre "Creative City" in Brno

Sekaninová, Jitka January 2015 (has links)
The thesis is a radical reconstruction and completion of a unique brownfield for cultural purposes, incubator of creativity, business and housing. The building is a former penitentiary near the city center between streets Bratislavská, Soudní and Cejl. It is a historical building which is currently unused. The complex for starting young entrepreneurs in a field of culture is supposed to serve as a center for a general public of art, particularly for the areas of so called industry of creativity such as architects, designers, painters, sculptors and also musicians, designers and developers of computer games. The building is historically valuable, especially due to the original vaults in the old part of the building which remain preserverd as much as possible. Only a part of a west wing has been demolished in order to construct a new expressive form as a shape of crystal which attracts the public from the Cejl street as it could be easily overlooked otherwise. The crystal has become a dominant part of the building and servers as a main entrance. A newer, less valuable part of the complex from the Bratislavská street, has been razed so there could be an underground parking and new extensions built serving the commercial and administrative purposes. The extenstions are the two operationally and structurally separated buildings allowing opening the entire area. A coridor which these two extensions create in between expands in a direction towards the legacy parts of the complex, thus the passers-by from a general public are pulled into the creative center through an attractive front-place. The original layou of each wing is retained what influenced their functional use decently. There are studios and workshops for artists located in the existing two floors along with multi-purpose hall, design market and theater hall with a trial rooms. There are additional studios, school of art with drawing and reading rooms and commercial areas situated in the extended floors.

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