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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
81

The creation of a functional mailing list server with a graphical user interface

Wilson, Brian. January 1997 (has links)
Thesis (M.S.)--Ohio University, June, 1997. / Title from PDF t.p.
82

Development of an integrated haptic interface for computer aided product design

Gao, Zhan, 高瞻 January 2005 (has links)
published_or_final_version / abstract / Mechanical Engineering / Doctoral / Doctor of Philosophy
83

Augmented reality aided design

Seichter, Hartmut. January 2007 (has links)
published_or_final_version / abstract / Architecture / Doctoral / Doctor of Philosophy
84

Haptic rendering of three-dimensional heterogeneous features

Lian, Lili., 廉莉莉. January 2007 (has links)
published_or_final_version / abstract / Mechanical Engineering / Doctoral / Doctor of Philosophy
85

Towards cognitive support in knowledge engineering : an adoption-centred customization framework for visual interfaces

Ernst, Neil A. 10 April 2008 (has links)
No description available.
86

Views 2 : reflections on Views

Mason, Jonathan Eli. 10 April 2008 (has links)
No description available.
87

An Object-oriented methodology for modern user interface development.

January 1991 (has links)
by Lam Siu Hong. / Thesis (M.Phil.)--Chinese University of Hong Kong, 1991. / Includes bibliographical references. / Chapter Chapter1 --- Introduction --- p.1 / Chapter 1.1 --- Software Development Crisis of User Interface --- p.1 / Chapter 1.2 --- Objectives and Scope of Interests --- p.1 / Chapter 1.3 --- Overview of the Thesis --- p.2 / Chapter Chapter2 --- Background and Problems --- p.4 / Chapter 2.1 --- Categories of User Interfaces --- p.4 / Chapter 2.2 --- Trends of User Interfaces --- p.6 / Chapter 2.3 --- Some other Desirable Features and Problems of UI Development --- p.7 / Chapter 2.3.1 --- Separating UI from Application --- p.7 / Chapter 2.3.1.1 --- Benefits of Separable UIs and Applications --- p.7 / Chapter 2.3.1.2 --- Requirements of Complete Separation --- p.10 / Chapter 2.3.2 --- Instant Continuous Feedback --- p.12 / Chapter 2.3.2.1 --- Problems of Linguistic Model on World Model Type UIs --- p.12 / Chapter 2.3.3 --- Undo and Recovery --- p.15 / Chapter 2.3.4 --- Iterative Design through Rapid Protyping --- p.16 / Chapter Chapter3 --- An Object-Oriented Model for Model World User Interfaces Development --- p.18 / Chapter 3.1 --- Features of UIs to be supported by the Model --- p.18 / Chapter 3.2 --- A Linkage Model for Separating UI from Application --- p.19 / Chapter 3.2.1 --- Communication Messages Modeled using an Object Oriented Approach --- p.20 / Chapter 3.2.2 --- A Sample Message --- p.22 / Chapter 3.2.3 --- Linkage in a Distributed Heterogenous Environment --- p.24 / Chapter 3.2.4 --- Comparing the Linkage Model with the Application Interface Model in Seeheim's UI Model --- p.25 / Chapter 3.3 --- An Object-Oriented Model for Supporting Multiple Feedbacks and Multi-thread dialogue --- p.26 / Chapter 3.3.1 --- An Overview of the Model --- p.27 / Chapter 3.3.2 --- Objects on the Lexical Layer --- p.28 / Chapter 3.3.3 --- Roles of Presentation Objects --- p.29 / Chapter 3.3.4 --- Syntactic Objects --- p.31 / Chapter 3.3.5 --- Interaction Objects --- p.32 / Chapter 3.3.6 --- Interaction between objetcs and Linkage Component --- p.33 / Chapter 3.3.7 --- Multiple U-tubes Ladder for Supporting Multiple Feedbacks --- p.33 / Chapter 3.3.8 --- Recovery through a Generic UNDO stack --- p.35 / Chapter 3.3.9 --- Dialogue Control in an Object --- p.37 / Chapter 3.3.10 --- Interactive Objects --- p.39 / Chapter 3.3.11 --- An Architecture for Supporting Multi-thread Dialogue --- p.40 / Chapter 3.4 --- Basic Object Structure --- p.42 / Chapter 3.4.1 --- An Event Model for Dialogue Control --- p.43 / Chapter 3.4.2 --- Maintain Consistency through ε-rules --- p.45 / Chapter 3.4.3 --- An Example of an Inner Object Specification --- p.47 / Chapter 3.4.4 --- Pre and Post Condition of Action --- p.49 / Chapter 3.4.5 --- Automatic Message Routing --- p.49 / Chapter 3.5 --- Systematic Approach to UI Specification --- p.50 / Chapter Chapter4 --- User Interface Framework Design --- p.52 / Chapter 4.1 --- A Framework for UI Development --- p.52 / Chapter 4.1.1 --- Abstract Base Class for Each Object Type --- p.54 / Chapter 4.1.2 --- A Kernel for Message Routing --- p.60 / Chapter 4.1.3 --- Interaction Knowledge Base --- p.63 / Chapter 4.1.4 --- A Dynamic View of UI Objects --- p.64 / Chapter 4.1.5 --- Switch Box Mechanism for Dialogue Switching --- p.66 / Chapter 4.1.6 --- Software IC Construction --- p.68 / Chapter 4.2 --- Summaries of Object-Object UI Model and UI Framework --- p.70 / Chapter 4.2.1 --- A New Approach to User Interface Development 、 --- p.70 / Chapter 4.2.2 --- Feautures of UI Development provided by the Object-Object UI Model and UI Framework --- p.71 / Chapter Chapter5 --- Implementation --- p.73 / Chapter 5.1 --- Implementation of Framework in Microsoft Window Environment --- p.73 / Chapter 5.1.1 --- Implementation of automatic message routing through dynamic binding --- p.73 / Chapter 5.1.2 --- A generic message structure --- p.75 / Chapter 5.1.3 --- A meta class for object communication --- p.76 / Chapter 5.1.4 --- Software component of UI framework in Microsoft Window environment --- p.76 / Chapter 5.2 --- A Simple Stock Market Decision Support System (SSMDSS) --- p.77 / Chapter 5.2.1 --- UI Specification --- p.81 / Chapter 5.2.2 --- UI features supported by SSMDSS --- p.87 / Chapter Chapter6 --- Results --- p.89 / Chapter 6.1 --- Facts discovered --- p.89 / Chapter 6.1.1 --- Asynchronous and synchronous communication among objects --- p.89 / Chapter 6.1.2 --- Flexibility of the C+ + language --- p.90 / Chapter 6.2 --- Technical Problems Encountered --- p.91 / Chapter 6.2.1 --- Problems from Implementation Platform --- p.91 / Chapter 6.2.2 --- Problems due to Object Decomposition in an Interactive Object in SSMDSS --- p.92 / Chapter 6.3 --- Objectives accomplished by the Object-Oriented UI Model indicated by SSMDSS --- p.93 / Chapter Chapter7 --- Conclusion --- p.95 / Chapter 7.1 --- Thesis Summary --- p.95 / Chapter 7.2 --- Merits and Demerit of the Object-Oriented UI Model --- p.96 / Chapter 7.3 --- Cost of the Object-Oriented UI Model --- p.96 / Chapter 7.4 --- Future work --- p.97 / Appendix / Chapter A1 --- An Alogrithm for Converting Transition Network Diagram to Event Response Language --- p.A1 / Chapter A2 --- An Object-Oriented Software Development --- p.A4 / Chapter A2.1 --- Traditional Non Object-Oriented Software Development --- p.A4 / Chapter A2.2 --- An Object-Oriented Software Development --- p.A6 / Chapter A3 --- Vienna Development Method (VDM) --- p.A8 / Chapter A3.1 --- An Overview of VDM --- p.A8 / Chapter A3.2 --- Apply VDM to Object-Oriented UI model --- p.A10 / Chapter A4 --- Glossaries and Terms --- p.A12 / Reference
88

Designing a multimedia query interface for casual users.

January 1994 (has links)
by Fong Siu-kit. / Thesis (M.Phil.)--Chinese University of Hong Kong, 1994. / Includes bibliographical references (leaves 73-77). / Abstract --- p.1 / Chapter 1. --- Introduction --- p.2 / Chapter 2. --- Background and Related Work --- p.5 / Chapter 2.1 --- Requirements of a Good Query Language /Interface --- p.5 / Chapter 2.2 --- Casual versus Frequent Users --- p.6 / Chapter 2.3 --- Graphical User Interface --- p.8 / Chapter 2.4 --- Windowing --- p.10 / Chapter 2.5 --- Use of Voice in User Interface --- p.11 / Chapter 2.6 --- Related Work --- p.12 / Chapter 2.6.1 --- Examples of Query Interface Designs in the Literature --- p.13 / Chapter 2.6.2 --- Examples of Query Interfaces in Commercial Packages --- p.15 / Chapter 3. --- Interface Design Concepts --- p.17 / Chapter 3.1 --- Data Model --- p.18 / Chapter 3.2 --- General Guidelines on Interface Design --- p.19 / Chapter 3.3 --- Divide and Conquer Strategy --- p.21 / Chapter 3.4 --- Unit of Operation --- p.24 / Chapter 3.5 --- The Second Clicking Principle --- p.26 / Chapter 3.6 --- Use of Voice in the Interface --- p.28 / Chapter 3.7 --- Customization of User Level --- p.29 / Chapter 4. --- Interface Specification and implementation --- p.30 / Chapter 4.1 --- System Menu --- p.31 / Chapter 4.2 --- ER Diagram and Tables Window --- p.33 / Chapter 4.3 --- Overview on R Window and Result Icon Window --- p.36 / Chapter 4.4 --- Choose Fields Operation --- p.38 / Chapter 4.5 --- Choose Rows Operation --- p.41 / Chapter 4.6 --- Combine Tables Operation --- p.45 / Chapter 4.7 --- For Each Group Operation --- p.49 / Chapter 4.8 --- Set Operations --- p.50 / Chapter 4.9 --- Decomposition and Recomposition of Queries --- p.51 / Chapter 5. --- Example of Application for a Complex Query --- p.54 / Chapter 6. --- Help Facilities and Error Handling --- p.63 / Chapter 6.1 --- Help Function --- p.64 / Chapter 6.2 --- Error Diagnosis --- p.66 / Chapter 7. --- Summary and Conclusion --- p.69 / Bibliography --- p.73 / Appendix --- p.78
89

A model of a generalized audit software package

Hou, Lily January 2011 (has links)
Typescript (photocopy). / Digitized by Kansas Correctional Industries
90

Simple user-context for better application personalization

Shankar, Anil K. January 2006 (has links)
Thesis (M.S.)--University of Nevada, Reno, 2006. / "May, 2006." Includes bibliographical references (leaves 77-80). Online version available on the World Wide Web.

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