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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Profiling large-scale live video streaming and distributed applications

Deng, Jie January 2018 (has links)
Today, distributed applications run at data centre and Internet scales, from intensive data analysis, such as MapReduce; to the dynamic demands of a worldwide audience, such as YouTube. The network is essential to these applications at both scales. To provide adequate support, we must understand the full requirements of the applications, which are revealed by the workloads. In this thesis, we study distributed system applications at different scales to enrich this understanding. Large-scale Internet applications have been studied for years, such as social networking service (SNS), video on demand (VoD), and content delivery networks (CDN). An emerging type of video broadcasting on the Internet featuring crowdsourced live video streaming has garnered attention allowing platforms such as Twitch to attract over 1 million concurrent users globally. To better understand Twitch, we collected real-time popularity data combined with metadata about the contents and found the broadcasters rather than the content drives its popularity. Unlike YouTube and Netflix where content can be cached, video streaming on Twitch is generated instantly and needs to be delivered to users immediately to enable real-time interaction. Thus, we performed a large-scale measurement of Twitchs content location revealing the global footprint of its infrastructure as well as discovering the dynamic stream hosting and client redirection strategies that helped Twitch serve millions of users at scale. We next consider applications that run inside the data centre. Distributed computing applications heavily rely on the network due to data transmission needs and the scheduling of resources and tasks. One successful application, called Hadoop, has been widely deployed for Big Data processing. However, little work has been devoted to understanding its network. We found the Hadoop behaviour is limited by hardware resources and processing jobs presented. Thus, after characterising the Hadoop traffic on our testbed with a set of benchmark jobs, we built a simulator to reproduce Hadoops job traffic With the simulator, users can investigate the connections between Hadoop traffic and network performance without additional hardware cost. Different network components can be added to investigate the performance, such as network topologies, queue policies, and transport layer protocols. In this thesis, we extended the knowledge of networking by investigated two widelyused applications in the data centre and at Internet scale. We (i) studied the most popular live video streaming platform Twitch as a new type of Internet-scale distributed application revealing that broadcaster factors drive the popularity of such platform, and we (ii) discovered the footprint of Twitch streaming infrastructure and the dynamic stream hosting and client redirection strategies to provide an in-depth example of video streaming delivery occurring at the Internet scale, also we (iii) investigated the traffic generated by a distributed application by characterising the traffic of Hadoop under various parameters, (iv) with such knowledge, we built a simulation tool so users can efficiently investigate the performance of different network components under distributed application.
2

Bandwidth-efficient video streaming with network coding on peer-to-peer networks

Huang, Shenglan January 2017 (has links)
Over the last decade, live video streaming applications have gained great popularity among users but put great pressure on video servers and the Internet. In order to satisfy the growing demands for live video streaming, Peer-to-Peer(P2P) has been developed to relieve the video servers of bandwidth bottlenecks and computational load. Furthermore, Network Coding (NC) has been proposed and proved as a significant breakthrough in information theory and coding theory. According to previous research, NC not only brings substantial improvements regarding throughput and delay in data transmission, but also provides innovative solutions for multiple issues related to resource allocation, such as the coupon-collection problem, allocation and scheduling procedure. However, the complex NC-driven P2P streaming network poses substantial challenges to the packet scheduling algorithm. This thesis focuses on the packet scheduling algorithm for video multicast in NC-driven P2P streaming network. It determines how upload bandwidth resources of peer nodes are allocated in different transmission scenarios to achieve a better Quality of Service(QoS). First, an optimized rate allocation algorithm is proposed for scalable video transmission (SVT) in the NC-based lossy streaming network. This algorithm is developed to achieve the tradeoffs between average video distortion and average bandwidth redundancy in each generation. It determines how senders allocate their upload bandwidth to different classes in scalable data so that the sum of the distortion and the weighted redundancy ratio can be minimized. Second, in the NC-based non-scalable video transmission system, the bandwidth ineffi- ciency which is caused by the asynchronization communication among peers is reduced. First, a scalable compensation model and an adaptive push algorithm are proposed to reduce the unrecoverable transmission caused by network loss and insufficient bandwidth resources. Then a centralized packet scheduling algorithm is proposed to reduce the unin- formative transmission caused by the asynchronized communication among sender nodes. Subsequently, we further propose a distributed packet scheduling algorithm, which adds a critical scalability property to the packet scheduling model. Third, the bandwidth resource scheduling for SVT is further studied. A novel multiple- generation scheduling algorithm is proposed to determine the quality classes that the receiver node can subscribe to so that the overall perceived video quality can be maxi- mized. A single generation scheduling algorithm for SVT is also proposed to provide a faster and easier solution to the video quality maximization function. Thorough theoretical analysis is conducted in the development of all proposed algorithms, and their performance is evaluated via comprehensive simulations. We have demon- strated, by adjusting the conventional transmission model and involving new packet scheduling models, the overall QoS and bandwidth efficiency are dramatically improved. In non-scalable video streaming system, the maximum video quality gain can be around 5dB compared with the random push method, and the overall uninformative transmiss- sion ratio are reduced to 1% - 2%. In scalable video streaming system, the maximum video quality gain can be around 7dB, and the overall uninformative transmission ratio are reduced to 2% - 3%.
3

AN EVALUATION OF SDN AND NFV SUPPORT FOR PARALLEL, ALTERNATIVE PROTOCOL STACK OPERATIONS IN FUTURE INTERNETS

Suresh, Bhushan 09 July 2018 (has links)
Virtualization on top of high-performance servers has enabled the virtualization of network functions like caching, deep packet inspection, etc. Such Network Function Virtualization (NFV) is used to dynamically adapt to changes in network traffic and application popularity. We demonstrate how the combination of Software Defined Networking (SDN) and NFV can support the parallel operation of different Internet architectures on top of the same physical hardware. We introduce our architecture for this approach in an actual test setup, using CloudLab resources. We start of our evaluation in a small setup where we evaluate the feasibility of the SDN and NFV architecture and incrementally increase the complexity of the setup to run a live video streaming application. We use two vastly different protocol stacks, namely TCP/IP and NDN to demonstrate the capability of our approach. The evaluation of our approach shows that it introduces a new level of flexibility when it comes to operation of different Internet architectures on top of the same physical network and with this flexibility provides the ability to switch between the two protocol stacks depending on the application.
4

A comparison of solutions to measure Quality of Service for video streams / En jämförelse mellan lösningar för att mäta tjänstekvalitet av videoströmmar

Pettersson, Johan, Veteläinen, Robin January 2016 (has links)
There are more and more people watching video streams over the Internet, and this has led to an increase in companies that compete for viewers. To improve the users experience, these companies can measure how their services are performing. The aim of this thesis was to recommend a way to measure the quality of service for a real time video streaming service. Three methods were presented; to buy the information from a content delivery network, extend existing analytics software or build a custom solution using packet sniffing. It was decided to extend existing analytics software. An evaluation was made on which software to extend. Four solutions were compared: Google Analytics, Mixpanel, Ooyala IQ and Piwik. The comparison was made using the analytic hierarchy process, comparing each alternative in their performance in criteria such as API maturity, flexibility, visualization and support. The recommended software to extend when building a real time video streaming service is Ooyala IQ which excel at flexibility and is easy to implement into existing solutions. It also had great capacity, offering no limit on how many events it can track per month, and finally it offers great dedicated support via telephone or email. / Det finns fler och fler personer som tittar på video strömmar på Internet, detta har lett till att nya företag har startats som konkurerar om tittare. För att förbättra kundupplevelsen kan man mäta hur tjänsten presterar. Målet med examensarbetet var att rekommendera hur man kan mäta tjänstekvalite för en realtidsvideoströmningstjänst. Tre olika lösningsförslag presenterades; att köpa informationen från en content delivery network, att bygga vidare på tillgängliga analytisk mjukvara eller att bygga ett eget paketsniffarprogram. Det bestämdes att bygga vidare på tillgänglig analytisk mjukvara. Fyra olika mjukvara jämfördes: Google Analytics, Mixpanel, Ooyala IQ och Piwik. Jämförelsen gjordes med hjälp av analytical hierarchy process, de olika alternativen jämfördes med avseende på: hur moget API:et var, flexibilitet, visualiseringen av data och support. Rekommendationen är att använda sig av Ooyala IQ som utmärker sig med avseende på flexibilitet, det var enkelt att använda deras API i sin egen lösning, det fanns ingen gräns på hur många händelser man kunde lagra per månad, och slutligen så fanns det dedikerad supportpersonal att nå via telefon eller email.

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