1 |
Ooh What's This Button Do? / The Physical Requirements of Video GamingSoraine, Sasha January 2018 (has links)
Video games as a system are composed of two component systems: the player and
the game. The interaction between these two create specific gameplay
experiences which can be described mechanically by player actions and gameplay
challenges. We systematically look at potential player actions (as defined by
basic cognitive and motor abilities) and gameplay challenges to understand how
they relate to each other. We quantify these relationships by the importance of
each action to the completion of a challenge. We summarize these relationships
in several tables, separated by controller context. From these tables we draw
conclusions about areas for novel gameplay, game analysis, and the impact of
challenge design on people of differing abilities by examining trends in the
data. We end by exploring ways to improve our methodology, refine our data, and
other avenues to explore in the future. / Thesis / Master of Applied Science (MASc)
|
2 |
Attentional Demands in the Execution Phase of CurlingShank, Veronique 12 January 2012 (has links)
Numerous studies have looked at cognitive processing, more specifically attention, and its important role in various dynamic and static movements. Research on attentional demands in sport is an expanding area with studies now being done on athletes revealing the role of cognitive factors in the execution of motor movements in sports. Objective: the purpose of this study was to determine the attentional demands of a delivery in curling using a classic probe technique with a verbal response time and by measuring numerous performance variables. Subjects: ten healthy skilled curling players and nine healthy novice curling players undertook an auditory probe reaction time concurrently with a delivery in curling. Method: Sixty shots were executed with ten shots for each of the three phases of the shot, in all 30 take outs and 30 draws were done by each participant. The first phase when the player comes out of the “hack”, the second phase of the throw was when the player slid across the “t-line”. The third phase is when the player arrives near the line of Hog and releases the stone. Results: results revealed that reaction times were longer at phase 1 of the delivery for all subjects. The attentional demands for the draw and take out were highest at the phase one of the delivery, furthermore, compared to the draw, a significant rise of RT was seen in phase 3 of the take out shot. Significant differences were also found between the two experimental groups, with the most notable ones being that expert had a better shot success and a slower delivery time than the novice group. Conclusion: These results will lead to a better understanding of the attentional demands of two key shots in the sport of Curling and help curling coaches and teachers, as well as the players of the sport to know more about the attentional demands of the execution movement of the sport. This study also opens a new and interesting perspective on the importance of attention while performing motor tasks that are more complex and demanding.
|
3 |
Attentional Demands in the Execution Phase of CurlingShank, Veronique 12 January 2012 (has links)
Numerous studies have looked at cognitive processing, more specifically attention, and its important role in various dynamic and static movements. Research on attentional demands in sport is an expanding area with studies now being done on athletes revealing the role of cognitive factors in the execution of motor movements in sports. Objective: the purpose of this study was to determine the attentional demands of a delivery in curling using a classic probe technique with a verbal response time and by measuring numerous performance variables. Subjects: ten healthy skilled curling players and nine healthy novice curling players undertook an auditory probe reaction time concurrently with a delivery in curling. Method: Sixty shots were executed with ten shots for each of the three phases of the shot, in all 30 take outs and 30 draws were done by each participant. The first phase when the player comes out of the “hack”, the second phase of the throw was when the player slid across the “t-line”. The third phase is when the player arrives near the line of Hog and releases the stone. Results: results revealed that reaction times were longer at phase 1 of the delivery for all subjects. The attentional demands for the draw and take out were highest at the phase one of the delivery, furthermore, compared to the draw, a significant rise of RT was seen in phase 3 of the take out shot. Significant differences were also found between the two experimental groups, with the most notable ones being that expert had a better shot success and a slower delivery time than the novice group. Conclusion: These results will lead to a better understanding of the attentional demands of two key shots in the sport of Curling and help curling coaches and teachers, as well as the players of the sport to know more about the attentional demands of the execution movement of the sport. This study also opens a new and interesting perspective on the importance of attention while performing motor tasks that are more complex and demanding.
|
4 |
Attentional Demands in the Execution Phase of CurlingShank, Veronique 12 January 2012 (has links)
Numerous studies have looked at cognitive processing, more specifically attention, and its important role in various dynamic and static movements. Research on attentional demands in sport is an expanding area with studies now being done on athletes revealing the role of cognitive factors in the execution of motor movements in sports. Objective: the purpose of this study was to determine the attentional demands of a delivery in curling using a classic probe technique with a verbal response time and by measuring numerous performance variables. Subjects: ten healthy skilled curling players and nine healthy novice curling players undertook an auditory probe reaction time concurrently with a delivery in curling. Method: Sixty shots were executed with ten shots for each of the three phases of the shot, in all 30 take outs and 30 draws were done by each participant. The first phase when the player comes out of the “hack”, the second phase of the throw was when the player slid across the “t-line”. The third phase is when the player arrives near the line of Hog and releases the stone. Results: results revealed that reaction times were longer at phase 1 of the delivery for all subjects. The attentional demands for the draw and take out were highest at the phase one of the delivery, furthermore, compared to the draw, a significant rise of RT was seen in phase 3 of the take out shot. Significant differences were also found between the two experimental groups, with the most notable ones being that expert had a better shot success and a slower delivery time than the novice group. Conclusion: These results will lead to a better understanding of the attentional demands of two key shots in the sport of Curling and help curling coaches and teachers, as well as the players of the sport to know more about the attentional demands of the execution movement of the sport. This study also opens a new and interesting perspective on the importance of attention while performing motor tasks that are more complex and demanding.
|
5 |
Attentional Demands in the Execution Phase of CurlingShank, Veronique January 2012 (has links)
Numerous studies have looked at cognitive processing, more specifically attention, and its important role in various dynamic and static movements. Research on attentional demands in sport is an expanding area with studies now being done on athletes revealing the role of cognitive factors in the execution of motor movements in sports. Objective: the purpose of this study was to determine the attentional demands of a delivery in curling using a classic probe technique with a verbal response time and by measuring numerous performance variables. Subjects: ten healthy skilled curling players and nine healthy novice curling players undertook an auditory probe reaction time concurrently with a delivery in curling. Method: Sixty shots were executed with ten shots for each of the three phases of the shot, in all 30 take outs and 30 draws were done by each participant. The first phase when the player comes out of the “hack”, the second phase of the throw was when the player slid across the “t-line”. The third phase is when the player arrives near the line of Hog and releases the stone. Results: results revealed that reaction times were longer at phase 1 of the delivery for all subjects. The attentional demands for the draw and take out were highest at the phase one of the delivery, furthermore, compared to the draw, a significant rise of RT was seen in phase 3 of the take out shot. Significant differences were also found between the two experimental groups, with the most notable ones being that expert had a better shot success and a slower delivery time than the novice group. Conclusion: These results will lead to a better understanding of the attentional demands of two key shots in the sport of Curling and help curling coaches and teachers, as well as the players of the sport to know more about the attentional demands of the execution movement of the sport. This study also opens a new and interesting perspective on the importance of attention while performing motor tasks that are more complex and demanding.
|
Page generated in 0.0857 seconds