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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Optimisation of video coding algorithms for VLIW-type processors

Sohm, Oliver Peter January 2003 (has links)
No description available.
2

Pesquisa em imagens combinando informação visual e informação textual

Moura, Ricardo Pereira January 2004 (has links)
Tese de mestrado. Gestão de Informação. 2004. Faculdade de Engenharia. Universidade do Porto
3

Heterogeneous video transcoding for matching network-bandwidth and end-system constraints

Shanableh, Tamer Jamal January 2001 (has links)
No description available.
4

Modellierung und Leistungsuntersuchung eines verteilten Video-On-Demand-Systems für MPEG-codierte Videodatenströme mit variabler Bitrate /

Enssle, Jürgen. January 1998 (has links) (PDF)
Univ., Diss.--Stuttgart. / Parallelsacht.: Modeling and performance evaluation of a distributed video on demand system for variable bit rate MPEG encoded video data streams.
5

MPEG-2 in a Stream Programming Language

Drake, Matthew, Hoffmann, Hank, Rabbah, Rodric, Amarasinghe, Saman P. 01 1900 (has links)
Image and video codecs are prevalent in multimedia applications, ranging from embedded systems, to desktop computers, to high-end servers such as HDTV editing consoles. It is not uncommon however for developers create (from scratch) and customize their codec implementations for each of the architecture targets they intend their coders and decoders to run on. This practice is time consuming and error prone, leading to code that is not malleable or portable. In this paper we describe an implementation of the MPEG-2 codec using the StreamIt programming language. StreamIt is an architecture independent stream language that aims to improve programmer productivity, while concomitantly exposing the inherent parallelism and communication topology of the application. We describe why MPEG is a good match for the streaming programming model, and illustrate the malleability of the implementation using a simple modification to the decoder to support alternate color compression formats. StreamIt allows for modular application development, which also reduces the complexity of the debugging process since stream components can be verified independently. This in turn leads to greater programmer productivity. We implement a fully functional MPEG-2 decoder in StreamIt. The decoder was developed in eight weeks by a single student programmer who did not have any prior experience with MPEG or other video codecs. Many of the MPEG-2 components were subsequently reused to assemble a JPEG codec. / Singapore-MIT Alliance (SMA)
6

A Neuro-Fuzzy Approach to Detection of Human Face and Body for MPEG Video Compression

Du, Shih-Huai 24 July 2001 (has links)
For some new multimedia applications using Mpeg-4 or Mpeg-7 video coding standards, it is important to find the main objects in a video frame. In this thesis, we propose a neuro-fuzzy modeling approach to the detection of human face and body. Firstly, a fuzzy clustering technique is performed to segment a video frame into clusters to generating several fuzzy rules. Secondly, chrominance and motion features are used to roughly classify the clusters into foreground and background, respectively. Finally, the fuzzy rules are refined by a fuzzy neural network, and the ambiguous regions between foreground and background are further distinguished by the fuzzy neural network. Our method improves the correctness of human face and body detection by getting training data more precisely. Besides, we can extract the VOs correctly even the VOs have no obvious motion in the video sequence.
7

Adapting video compression to new formats / Adaptation de la compression vidéo aux nouveaux formats

Bordes, Philippe 18 January 2016 (has links)
Les nouvelles techniques de compression vidéo doivent intégrer un haut niveau d'adaptabilité, à la fois en terme de bande passante réseau, de scalabilité des formats (taille d'images, espace de couleur…) et de compatibilité avec l'existant. Dans ce contexte, cette thèse regroupe des études menées en lien avec le standard HEVC. Dans une première partie, plusieurs adaptations qui exploitent les propriétés du signal et qui sont mises en place lors de la création du bit-stream sont explorées. L'étude d'un nouveau partitionnement des images pour mieux s'ajuster aux frontières réelles du mouvement permet des gains significatifs. Ce principe est étendu à la modélisation long-terme du mouvement à l'aide de trajectoires. Nous montrons que l'on peut aussi exploiter la corrélation inter-composantes des images et compenser les variations de luminance inter-images pour augmenter l'efficacité de la compression. Dans une seconde partie, des adaptations réalisées sur des flux vidéo compressés existants et qui s'appuient sur des propriétés de flexibilité intrinsèque de certains bit-streams sont investiguées. En particulier, un nouveau type de codage scalable qui supporte des espaces de couleur différents est proposé. De ces travaux, nous dérivons des metadata et un modèle associé pour opérer un remapping couleur générique des images. Le stream-switching est aussi exploré comme une application particulière du codage scalable. Plusieurs de ces techniques ont été proposées à MPEG. Certaines ont été adoptées dans le standard HEVC et aussi dans la nouvelle norme UHD Blu-ray Disc. Nous avons investigué des méthodes variées pour adapter le codage de la vidéo aux différentes conditions de distribution et aux spécificités de certains contenus. Suivant les scénarios, on peut sélectionner et combiner plusieurs d'entre elles pour répondre au mieux aux besoins des applications. / The new video codecs should be designed with an high level of adaptability in terms of network bandwidth, format scalability (size, color space…) and backward compatibility. This thesis was made in this context and within the scope of the HEVC standard development. In a first part, several Video Coding adaptations that exploit the signal properties and which take place at the bit-stream creation are explored. The study of improved frame partitioning for inter prediction allows better fitting the actual motion frontiers and shows significant gains. This principle is further extended to long-term motion modeling with trajectories. We also show how the cross-component correlation statistics and the luminance change between pictures can be exploited to increase the coding efficiency. In a second part, post-creation stream adaptations relying on intrinsic stream flexibility are investigated. In particular, a new color gamut scalability scheme addressing color space adaptation is proposed. From this work, we derive color remapping metadata and an associated model to provide low complexity and general purpose color remapping feature. We also explore the adaptive resolution coding and how to extend scalable codec to stream-switching applications. Several of the described techniques have been proposed to MPEG. Some of them have been adopted in the HEVC standard and in the UHD Blu-ray Disc. Various techniques for adapting the video compression to the content characteristics and to the distribution use cases have been considered. They can be selected or combined together depending on the applications requirements.
8

Plate-forme ouverte pour contenus et traitements multimédias en ligne / Open platform for multimedia contents and processing on line

Le Bonhomme, Benoît 14 December 2009 (has links)
L’émergence des contenus multimédias sur Internet, l’accès aux contenus multimédias et leurs enrichissements constituent un vaste domaine de recherche. Cette thèse s’inscrit dans ce contexte, et présente la réalisation complète et opérationnelle d’une plate-forme de diffusion multimédia interopérable et ouverte. Après avoir spécifié l’architecture de la plate-forme en introduisant le support de tous types de médias, l’indexation efficace, la recherche de contenus et leurs visualisations en ligne, la première contribution de cette thèse est une extension de la norme MPEG 7 permettant d’assurer la gestion des contenus graphiques 3D, ainsi que des informations liées à un système multimédia. Cette extension a permis le développement d’une plate-forme de diffusion gérant tous types de contenus, appelée MyMultimédiaWorld.com, entièrement normalisée à l’aide de MPEG 7 et MPEG 4. La deuxième contribution porte sur les facilités d’accès à la plate-forme multimédia. D’une part, nous avons développé une solution simple et originale d’API d’accès aux contenus multimédia par de applications tierces. D’autre part, nous proposons une solution basée sur le principe d’API pour intégrer dans une plate-forme des algorithmes multimédias. Cette solution permet la création de nouveaux services à partir d’algorithmes externes. A partir des deux APIs, nous proposons une nouvelle approche pour l’évaluation automatique d’algorithmes multimédias. Les aspects clés de cette approche sont l’évaluation en ligne, des conditions identiques pour l’exécution des algorithmes et la mise à jour automatique des résultats. L’approche développée est démontrée à l’aide de deux benchmarks différents, le premier pour l’évaluation des algorithmes de compression de maillage 3D et le second pour le benchmark des descripteurs de formes 3D développé dans le cadre des projets FAME2 et POPS du pôle de compétitivité System@tic. Les avantages de cette approche ont été reconnus récemment par le comité de normalisation MPEG avec sa décision d’adopter www.MyMultimédiaWorld.com pour l’évaluation des algorithmes de compression de maillage 3D. / The emergency of the Internet as a medium for multimedia content, the manner to access the content including means of enriching it with semantic information constitute large research domains. This thesis situates in this context and introduces an operational implementation of an open and interoperable multimedia content distribution platform. After specifying the platform architecture introducing the support of all media types, effective indexation, content search and on-line visualisation, the first contribution of the thesis consists in several MPEG 7 extensions allowing 3D object description, as well as multimedia service specification. These extensions makes it possible a novel approach of asset management systems fully normalised with MPEG 7 and MPEG 4, the concept being demonstrated by the implementation of the www.MyMultimédiaWorld.com platform. The second contribution of the thesis concerns the fundaments and tools to ensure easy access to the multimedia platform. We developed an original solution based on an access API making possible to third party applications to access content and metadata resident into the platform. A second API, makes it possible to integrate multimedia processing algorithm directly in the platform, transforming it into a continuous evolving environment. The Web2.0 paradigm of user generated content is now extended to user generated functionality. Based on the two APIs, we proposed a novel approach for evaluation of multimedia related algorithms. The key aspects are the online processing, evolving content, execution of algorithms in identical conditions, always up-to-date results. The approach is demonstrated for two benchmarks: the first deals with 3D mesh compression algorithms and the second with 3D shape descriptors developed in the FAME2 and POPS projects of the System@tic competitiveness cluster. The advantages of such benchmarking approach were recognized recently by MPEG committee when deciding to adopt www.MyMultimédiaWorld.com as the standard evaluation tool for 3D mesh compression.
9

A Comparison of Various Video Compression Methods for Use in Instrumentation Systems

Rieger, James L., Gattis, Sherri L. 10 1900 (has links)
International Telemetering Conference Proceedings / October 25-28, 1993 / Riviera Hotel and Convention Center, Las Vegas, Nevada / Various forms of 'lossy' and 'lossless' encoding have been implemented or proposed to allow compression of still and motion picture images, with varying degrees of success which in turn depend on how success is defined. Proponents of various systems claim 'compression ratios' which by their nature defy comparison of one system with another and suggest there actually may be something like a free lunch. This paper compares various compression methods as well as the implications involved in using them and what happens when different systems encounter the problems associated with the uses of the restored picture.
10

Video processing in the compressed domain

Fernando, Warnakulasuriya Anil Chandana January 2000 (has links)
No description available.

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