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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Musicians and machines : bridging the semantic gap in live performance

Stark, Adam January 2011 (has links)
This thesis explores the automatic extraction of musical information from live performances - with the intention of using that information to create novel, responsive and adaptive performance tools for musicians. We focus specifically on two forms of musical analysis - harmonic analysis and beat tracking. We present two harmonic analysis algorithms - specifically we present a novel chroma vector analysis technique which we later use as the input for a chord recognition algorithm. We also present a real-time beat tracker, based upon an extension of state of the art non-causal models, that is computationally efficient and capable of strong performance compared to other models. Furthermore, through a modular study of several beat tracking algorithms we attempt to establish methods to improve beat tracking and apply these lessons to our model. Building upon this work, we show that these analyses can be combined to create a beat-synchronous musical representation, with harmonic information segmented at the level of the beat. We present a number of ways of calculating these representations and discuss their relative merits. We proceed by introducing a technique, which we call Performance Following, for recognising repeated patterns in live musical performances. Through examining the real-time beat-synchronous musical representation, this technique makes predictions of future harmonic content in musical performances with no prior knowledge in the form of a score. Finally, we present a number of potential applications for live performances that incorporate the real-time musical analysis techniques outlined previously. The applications presented include audio effects informed by beat tracking, a technique for synchronising video to a live performance, the use of harmonic information to control visual displays and an automatic accompaniment system based upon our performance following technique.
2

Semiotic Analysis of Osvaldo Golijov’s Musical Setting of the Passion Narrative in <i>La Pasión según San Marcos</i>

Clavere, Javier January 2008 (has links)
No description available.
3

CompositionALife: an artificial world as a musical representation for composition / CompositionALife: en artificiell värld som musikalisk representation för komposition

Martin, Pierre January 2005 (has links)
<p>Composing music is something a lot of people have wished they could be able to do. Unfortunately, to be able to compose music, people often need several years of training and study to acquire the necessary knowledge: first to learn how to use the traditional musical representation and then to learn the rules for composing different kinds of music. </p><p>This thesis describes research to develop and evaluate a representation and system for musical composition. The system provides users with a simple and specific language to create and interact with the artificial world; and by creating animals and giving them behaviors, users are composing music. The user study conducted at the end of this project showed that this program ("CompositionALife") could make it easier for people without previous knowledge in music and/or composition to compose interesting music.</p>
4

CompositionALife: an artificial world as a musical representation for composition / CompositionALife: en artificiell värld som musikalisk representation för komposition

Martin, Pierre January 2005 (has links)
Composing music is something a lot of people have wished they could be able to do. Unfortunately, to be able to compose music, people often need several years of training and study to acquire the necessary knowledge: first to learn how to use the traditional musical representation and then to learn the rules for composing different kinds of music. This thesis describes research to develop and evaluate a representation and system for musical composition. The system provides users with a simple and specific language to create and interact with the artificial world; and by creating animals and giving them behaviors, users are composing music. The user study conducted at the end of this project showed that this program ("CompositionALife") could make it easier for people without previous knowledge in music and/or composition to compose interesting music.

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