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Particle-based Powder-snow Avalanche Simulation Using GPUYndestad, Leif Kåre Hornnes January 2011 (has links)
The main focus of this thesis was the simulation of a powder-snow avalanche flow. The simulation were implemented using the particle-based simulation solution SPH, from a mathematical model describing powder-snow flow dynamics. The simulation was accelerated by applying the computational power of the GPU, in order to provide a faster simulation time than would have been achieved on the CPU.
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