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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Effects of Development Platform Heterogeneity in Testing of Heterogeneous systems: An Industrial Survey

V N ANJANAYA UDAY, MAJETI January 2016 (has links)
Context. Over the years, software has evolved to a large and complex system of systems. According to the literature, a heterogeneous system is defined as “a system comprised of n number of subsystems where at least one subsystem exhibits heterogeneity with respect to other subsystem”. The area of research in heterogeneous system has also received large attention in recent years, as a result of shift in technology and customer needs. In heterogeneous systems, heterogeneity may occur in different dimensions for different systems. Objectives. The main aim of this thesis is, “to investigate the effects of development platform heterogeneity in heterogeneous system on the test process”. The objectives to achieve our aim is to determine the influence of platform heterogeneity on software testing and also to investigate best practices for testing heterogeneous systems with different types of heterogeneity. Methods. An industrial survey and interviews with practitioners are considered as a research method in this thesis. The purpose of this survey is to help the testers to understand how the platform heterogeneity affects the test process. Results. In this research, the researcher had gathered data related to effects and best practices in heterogeneous systems from both survey and interviews. Conclusions. In this thesis, the researcher had investigated the effects of development platform heterogeneity in heterogeneous system on the test process and also identified the best practices for testing heterogeneous systems that exhibit different types of heterogeneity. Apart from these, the researcher also identified different types of development platforms used for development of a heterogeneous type of systems in the industry.
2

Uma abordagem para offloading em múltiplas plataformas móveis / An approach for mobile multiplatform offloading system

Costa, Philipp Bernardino January 2014 (has links)
COSTA, Philipp Bernardino. Uma abordagem para offloading em múltiplas plataformas móveis. 2014. 104 f. Dissertação (Mestrado em ciência da computação)- Universidade Federal do Ceará, Fortaleza-CE, 2014. / Submitted by Elineudson Ribeiro (elineudsonr@gmail.com) on 2016-07-12T15:14:02Z No. of bitstreams: 1 2014_dis_pbcosta.pdf: 2579064 bytes, checksum: 96c47daf2c7ccea16a7e2f6945cb1a7a (MD5) / Approved for entry into archive by Rocilda Sales (rocilda@ufc.br) on 2016-07-20T13:52:31Z (GMT) No. of bitstreams: 1 2014_dis_pbcosta.pdf: 2579064 bytes, checksum: 96c47daf2c7ccea16a7e2f6945cb1a7a (MD5) / Made available in DSpace on 2016-07-20T13:52:31Z (GMT). No. of bitstreams: 1 2014_dis_pbcosta.pdf: 2579064 bytes, checksum: 96c47daf2c7ccea16a7e2f6945cb1a7a (MD5) Previous issue date: 2014 / The mobile devices, like smartphones and tablets, have evolved considerably in last years in computational terms. Despite advances in their hardware, these devices have energy constraints regarded to their poor computing performance. Therefore, on this context, a new paradigm called Mobile Cloud Computing (MCC) has emerged. MCC studies new ways to extend the computational and energy resources, on mobile devices using the offloading techniques. A literature survey about MCC, has shown that there is no support heterogeneity on reported studies. In response, we propose a framework called MpOS (Multi-platform Offloading System), which supports the offloading technique in mobile application development, for two mobile platforms (Android and Windows Phone). Two case studies were developed with MpOS solution in order to evaluate the framework for each mobile platform. These case studies show how the offloading technique works on several perspectives. In BenchImage experiment, the offloading performance was analyzed, concerning to its execution on a remote execution site (a cloudlet on local network and public cloud in the Internet). The Collision application promotes the analysis of the offloading technique performance on real-time application, also using different serialization systems. In both experiments, results show some situations where it was better to run locally on smarphone, than performing the offloading operation and vice versa. / Os dispositivos móveis, especificamente os smartphones e os tablets, evoluíram bastante em termos computacionais nos últimos anos, e estão cada vez mais presentes no cotidiano das pessoas. Apesar dos avanços tecnológicos, a principal limitação desses dispositivos está relacionada com a questão energética e com seu baixo desempenho computacional, quando comparado com um notebook ou computador de mesa. Com base nesse contexto, surgiu o paradigma do Mobile Cloud Computing (MCC), o qual estuda formas de estender os recursos computacionais e energéticos dos dispositivos móveis através da utilização das técnicas de offloading. A partir do levantamento bibliográfico dos frameworks em MCC verificou-se, para o problema da heterogeneidade em plataformas móveis, ausência de soluções de offloading. Diante deste problema, esta dissertação apresenta um framework denominado de MpOS (Multiplataform Offloading System), que suporta a técnica de offloading, em relação ao desenvolvimento de aplicações para diferentes plataformas móveis, sendo desenvolvido inicialmente para as plataformas Android e Windows Phone. Para validação foram desenvolvidas para cada plataforma móvel, duas aplicações móveis, denominadas de BenchImage e Collision, que demonstram o funcionamento da técnica de offloading em diversos cenários. No caso do experimento realizado com BenchImage foi analisado o desempenho da aplicação móvel, em relação à execução local, no cloudlet server e em uma nuvem pública na Internet, enquanto no experimento do Collision (um aplicativo de tempo real) foi analisado o desempenho do offloading, utilizando também diferentes sistemas de serialização de dados. Em ambos os experimentos houve situações que era mais vantajoso executar localmente no smartphone, do que realizar a operação de offloading e vice-versa, por causa de diversos fatores associados com a qualidade da rede e com volume de processamento exigido nesta operação.
3

An approach for Mobile Multiplatform Offloading System / Uma abordagem para Offloading em MÃltiplas Plataformas MÃveis

Philipp Bernardino Costa 25 August 2014 (has links)
FundaÃÃo Cearense de Apoio ao Desenvolvimento Cientifico e TecnolÃgico / Os dispositivos mÃveis, especificamente os smartphones e os tablets, evoluÃram bastante em termos computacionais nos Ãltimos anos, e estÃo cada vez mais presentes no cotidiano das pessoas. Apesar dos avanÃos tecnolÃgicos, a principal limitaÃÃo desses dispositivos està relacionada com a questÃo energÃtica e com seu baixo desempenho computacional, quando comparado com um notebook ou computador de mesa. Com base nesse contexto, surgiu o paradigma do Mobile Cloud Computing (MCC), o qual estuda formas de estender os recursos computacionais e energÃticos dos dispositivos mÃveis atravÃs da utilizaÃÃo das tÃcnicas de offloading. A partir do levantamento bibliogrÃfico dos frameworks em MCC verificou-se, para o problema da heterogeneidade em plataformas mÃveis, ausÃncia de soluÃÃes de offloading. Diante deste problema, esta dissertaÃÃo apresenta um framework denominado de MpOS (Multiplataform Offloading System), que suporta a tÃcnica de offloading, em relaÃÃo ao desenvolvimento de aplicaÃÃes para diferentes plataformas mÃveis, sendo desenvolvido inicialmente para as plataformas Android e Windows Phone. Para validaÃÃo foram desenvolvidas para cada plataforma mÃvel, duas aplicaÃÃes mÃveis, denominadas de BenchImage e Collision, que demonstram o funcionamento da tÃcnica de offloading em diversos cenÃrios. No caso do experimento realizado com BenchImage foi analisado o desempenho da aplicaÃÃo mÃvel, em relaÃÃo à execuÃÃo local, no cloudlet server e em uma nuvem pÃblica na Internet, enquanto no experimento do Collision (um aplicativo de tempo real) foi analisado o desempenho do offloading, utilizando tambÃm diferentes sistemas de serializaÃÃo de dados. Em ambos os experimentos houve situaÃÃes que era mais vantajoso executar localmente no smartphone, do que realizar a operaÃÃo de offloading e vice-versa, por causa de diversos fatores associados com a qualidade da rede e com volume de processamento exigido nesta operaÃÃo. / The mobile devices, like smartphones and tablets, have evolved considerably in last years in computational terms. Despite advances in their hardware, these devices have energy constraints regarded to their poor computing performance. Therefore, on this context, a new paradigm called Mobile Cloud Computing (MCC) has emerged. MCC studies new ways to extend the computational and energy resources, on mobile devices using the offloading techniques. A literature survey about MCC, has shown that there is no support heterogeneity on reported studies. In response, we propose a framework called MpOS (Multi-platform Offloading System), which supports the offloading technique in mobile application development, for two mobile platforms (Android and Windows Phone). Two case studies were developed with MpOS solution in order to evaluate the framework for each mobile platform. These case studies show how the offloading technique works on several perspectives. In BenchImage experiment, the offloading performance was analyzed, concerning to its execution on a remote execution site (a cloudlet on local network and public cloud in the Internet). The Collision application promotes the analysis of the offloading technique performance on real-time application, also using different serialization systems. In both experiments, results show some situations where it was better to run locally on smarphone, than performing the offloading operation and vice versa.

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