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A Search for Maximal Diversity Amongst Paired Prisoner's Dilemma Strategiesvon Keitz, Michael 21 December 2011 (has links)
Previous research has identified linear boundaries within a normalized unit square for specific paired strategies within the iterated prisoner's dilemma schema. In this work, general methods of capturing linear boundaries are developed and demonstrated on a wider variety of paired strategies. The method is also tested using an alternate scoring method. An application of Burnside's Lemma simplifies the number of neighbourhood configurations to be considered. In addition, Shannon entropy is used as a means of evaluating diversity of agents evolved with different payoff matrices, by which one might locate a game that is as balanced as possible.
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Non-cooperative games on networksVan der Merwe, Martijn 03 1900 (has links)
Thesis (MSc)--Stellenbosch University, 2013. / ENGLISH ABSTRACT: There are many examples of cooperation in action in society and in nature. In some cases
cooperation leads to the increase of the overall welfare of those involved, and in other cases
cooperation may be to the detriment of the larger society. The presence of cooperation seems
natural if there is a direct bene t to individuals who choose to cooperate. However, in examples
of cooperation this bene t is not always immediately obvious. The so called prisoner's
dilemma is often used as an analogy to study cooperation and tease out the factors that lead
to cooperation.
In classical game theory, each player is assumed to be rational and hence typically seeks to
select his strategy in such a way as to maximise his own expected pay-o . In the case of the
classical prisoner's dilemma, this causes both players to defect. In evolutionary game theory,
on the other hand, it is assumed that players have limited knowledge of the game and only
bounded rationality. Games in evolutionary game theory are repeated in rounds and players are
a orded the opportunity to adapt and learn as this repetition occurs. Past studies have revealed
that cooperation may be a viable strategy if the prisoner's dilemma is placed in an evolutionary
context, where the evolutionary tness of a strategy is directly related to the pay-o achieved
by the player adopting the strategy. One of the mechanisms that promote the persistence of
cooperation in the evolutionary prisoner's dilemma is structured interaction between players.
A mathematical framework for representing the evolutionary prisoner's dilemma (ESPD) is developed
in this thesis. The mathematical framework is used to undertake an analytical approach
(i.e. avoiding the use of simulation) towards investigating the dynamics of the ESPD with a
path, cycle, plane grid or toroidal grid as underlying graph. The objective of this investigation
is to determine the likelihood of the emergence of persistent cooperation between players. The
ESPD on a path or a cycle admits two fundamentally di erent parameter regions; large values
of the temptation-to-defect parameter are not capable of inducing persistent cooperation, while
small values of this parameter allow for the possibility of persistent cooperation. It is found that
the likelihood of cooperation increases towards certainty as the order of the underlying graph
increases if the underlying graph is a path or cycle.
The state space of the ESPD with a plane or toroidal grid graph as underlying graph grows
very quickly as a function of the graph order. The automorphism classes of game states are
enumerated to determine exactly how fast the size of the state space of the game grows as a
function of the order of the underlying graph. Finally, the dynamics of the ESPD is investigated
for a grid graph as underlying graph (in cases where the state space is small enough) by means
of constructing the corresponding state graphs of the ESPD. / AFRIKAANSE OPSOMMING: Daar is baie voorbeelde van samewerking in the gemeenskap en in die natuur. In sommige
gevalle lei samewerking tot 'n toename in die algehele welvaart van die betrokkenes, terwyl
samewerking in ander gevalle tot nadeel van die bre er gemeenskap mag wees. Die voorkoms van
samewerking blyk natuurlik te wees indien daar 'n direkte voordeel vir die individue is wat kies
om saam te werk. In voorbeelde van samewerking is s o 'n voordeel egter nie altyd voor-diehand-
liggend nie. Die sogenaamde prisoniersdilemma word dikwels as voorbeeld in die studie
van samewerking gebruik om die faktore wat na samewerking lei, te ontbloot.
In klassieke speleteorie word daar aangeneem dat elke speler rasioneel is en dus poog om sy
spelstrategie op s o 'n manier te kies dat sy eie verwagte uitbetaling gemaksimeer word. In die
geval van die klassieke prisoniersdilemma veroorsaak dit dat beide spelers mekaar verraai. In
evolusion^ere speleteorie, daarenteen, word daar slegs aangeneem dat elke speler oor beperkte
kennis van die spel en begrensde rasionaliteit beskik. Spele in evolusion^ere speleteorie word in
rondtes herhaal en spelers word die geleentheid gebied om gedurende hierdie herhalingsproses
aan te pas en te leer. Vorige studies het getoon dat samewerking 'n lewensvatbare strategie
is indien die prisoniersdilemma in 'n evolusion^ere konteks gespeel word, waar die evolusion^ere
ksheid van 'n strategie direk afhang van die uitbetaling van 'n speler wat die strategie volg.
Een van die meganismes wat volhoubare samewerking in die evolusion^ere prisoniersdilemma
voortbring, is gestruktureerde interaksie tussen spelers.
'n Wiskundige raamwerk word vir die voorstelling van die evolusion^ere prisoniersdilemma in
hierdie tesis ontwikkel. Hierdie wiskundige raamwerk word gebruik om 'n analitiese studie (met
ander woorde sonder die gebruik van simulasie) van die dinamika van die prisoniersdilemma op
'n pad, siklus, rooster in die vlak, of rooster op die torus as onderliggende gra ek van stapel te
stuur. Die doel van hierdie studie is om die waarskynlikheid vir die ontstaan van volhoubare
samewerking tussen spelers te bepaal. Die prisoniersdilemma op 'n pad of siklus as onderliggende
gra ek het twee fundamenteel verskillende parametergebiede tot gevolg; groot waardes van die
versoeking-om-te-verraai parameter lei nie tot volhoubare samewerking nie, terwyl volhoubare
samewerking wel vir klein waardes van hierdie parameter moontlik is. Daar word gevind dat die
kans vir volhoubare samewerking toeneem tot sekerheid namate die orde van die onderliggende
gra ek groei.
Die toestandsruimte van die prisoniersdilemma met 'n rooster in die vlak of 'n rooster op die
torus as onderliggende gra ek groei baie vinnig as 'n funksie van die orde van die gra ek. Die
outomor smeklasse van die speltoestande word getel met die doel om te bepaal presies hoe vinnig
die toestandsruimte van die spel as 'n funksie van die orde van die onderliggende gra ek groei.
Die dinamika van die prisoniersdilemma met 'n rooster in die vlak of 'n rooster op die torus
as onderliggende gra ek word laastens deur middel van konstruksies van die ooreenstemmende
toestandsgra eke ondersoek (in gevalle waar die toestandsruimte klein genoeg is).
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Derivation of the Lindblad Equation for Open Quantum Systems and Its Application to Mathematical Modeling of the Process of Decision MakingZuo, Xingdong January 2014 (has links)
In the theory of open quantum systems, a quantum Markovian master equation, the Lindblad equation, reveals the most general form for the generators of a quantum dynamical semigroup. In this thesis, we present the derivation of the Lindblad equation and several examples of Lindblad equations with their analytic and numerical solutions. The graphs of the numerical solutions illuminate the dynamics and the stabilization as time increases. The corresponding von Neumann entropies are also presented as graphs. Moreover, to illustrate the difference between the dynamics of open and isolated systems, we prove two theorems about the conditions for stabilization of the solutions of the von Neumann equation which describes the dynamics of the density matrix of open quantum systems. It shows that the von Neumann equation is not satisfied for modelling dynamics in the cognitive contextin general. Instead, we use the Lindblad equation to model the mental dynamics of the players in the game of the 2-player prisoner’s dilemma to explain the irrational behaviors of the players. The stabilizing solution will lead the mental dynamics to an equilibrium state, which is regarded as the termination of the comparison process for a decision maker. The resulting pure strategy is selected probabilistically by performing a quantum measurement. We also discuss two important concepts, quantum decoherence and quantum Darwinism. Finally, we mention a classical Neural Network Master Equation introduced by Cowan and plan our further works on an analogous version for the quantum neural network by using the Lindblad equation.
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Learning to cooperate via indirect reciprocityBerger, Ulrich 07 September 2010 (has links) (PDF)
Cooperating in the Prisoner's Dilemma is irrational and some supporting mechanism is needed to stabilize cooperation. Indirect reciprocity based on reputation is
one such mechanism. Assessing an individual's reputation requires first-order information,
i.e. knowledge about its previous behavior, as it is utilized under image
scoring. But there seems to be an agreement that in order to successfully stabilize
cooperation, higher-order information is necessary, i.e. knowledge of others' previous
reputations. We show here that such a conclusion might have been premature.
Tolerant scoring, a first-order assessment rule with built-in tolerance against single
defections, can lead a society to stable cooperation. (author's abstract)
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Topics in the emergence of cooperation in competing populations and optical properties of patterned metallic films. / 競爭群體中合作的產生及具規則結構之金屬薄膜的光學性質 / CUHK electronic theses & dissertations collection / Topics in the emergence of cooperation in competing populations and optical properties of patterned metallic films. / Jing zheng qun ti zhong he zuo de chan sheng ji ju gui ze jie gou zhi jin shu bo mo de guang xue xing zhiJanuary 2010 (has links)
Part I focuses on studying the extent of cooperation in networked entities, within the context of the Prisoner's Dilemma (PD) and the Snowdrift Game (SG). The iterated prisoner's dilemma (IPD) is studied in the full payoff space spanned by two parameters beta and gamma. A theoretical study on two-strategy IPD is presented. We then numerically study the IPD in the full payoff space, with four different initial configurations. It is found that including the Tit-for-tat-like (ETFT) and Always-defecting-like (EAllD) strategies as initial strategies can maximize the dominating area of generous strategies in the payoff space at equilibrium. The roles played by ETFT and EAllD are further studied on the diagonal and anti-diagonal lines of the payoff space. / Part II focuses mainly on studying the optical properties of grating within the Rigorous Coupled-Wave Analysis (RCWA) method. The surface plasmon (SP) dispersion relation in a system consisting of a thin metallic film sandwiched between a linear dielectric and nonlinear dielectric of arbitrary non- linearity is derived, based on a generalized "first integral" approach. The SP dispersion relation in a system consisting of a thin metallic film sandwiched in a symmetric nonlinear dielectric environment is then derived. The changes in SP dispersion relations on film thicknesses are discussed for both cases. / The optical properties of two samples of one-dimensional metallic reflection gratings are studied. The numerical results of the zeroth order reflectance are in good agreement with experimental data. The Wood's anomaly occurs when a particular diffraction order emerges or disappears, thus inducing a change in the efficiency of other diffraction orders. This phenomenon is studied by calculating and measuring the efficiencies of all allowed diffraction orders. Numerical results of the near field patterns show a coupling between the waveguide and SP modes. We also study the controllable enhanced trans- mission in a semiconductor grating. The dielectric constant of a semiconductor becomes a tensor in the presence of a static magnetic field parallel to the slit. Numerical results based on RCWA reveal that the zeroth order transmission peaks at normal incidence can be shifted to longer wavelengths and the peak values of transmission can largely be enhanced when a moderate magnetic field is applied. A single-mode theory incorporating anisotropy is developed. The analytic results are in quantitative agreement with RCWA, indicating that the tunability in the transmission stems from the waveguide mode. / The Snowdrift Game is regarded as an important alternative to PD in studying the emergence of cooperation in competing populations. The phase transitions in spatial snowdrift games are introduced. By studying the relative alignments of the payoffs of C and D nodes, the phase transitions are analytically explained. As an extension to the standard two-person SG, an N-person Snowdrift Game (NPSG) is proposed to include generic multi-person interactions. NPSG in a well-mixed population is studied analytically by using the replicator dynamics. A simulation algorithm is developed. We also study NPSG on lattices and find a suppressed cooperation frequency, when compared with the well-mixed case. For NPSG played on 1D chain, the problem can be solved analytically. We further extend our work to study co-evolving dynamics. We propose and study a model in which the connections are driven to evolve by the dynamics of SG. Compared with played on static network, the cooperation frequency is promoted. A semi-analytic theory is proposed, with the results qualitatively agree with simulation results. / The thesis consists of two independent parts. Part I focuses on evolutionary games in networked entities and Part II focuses on calculations on optical properties of metallic gratings. / Yin, Haiping = 競爭群體中合作的產生及具規則結構之金屬薄膜的光學性質 / 尹海平. / Adviser: Hui Pak Ming. / Source: Dissertation Abstracts International, Volume: 72-04, Section: B, page: . / Thesis (Ph.D.)--Chinese University of Hong Kong, 2010. / Includes bibliographical references (leaves 185-200). / Electronic reproduction. Hong Kong : Chinese University of Hong Kong, [2012] System requirements: Adobe Acrobat Reader. Available via World Wide Web. / Electronic reproduction. Ann Arbor, MI : ProQuest Information and Learning Company, [200-] System requirements: Adobe Acrobat Reader. Available via World Wide Web. / Abstract also in Chinese. / Yin, Haiping = Jing zheng qun ti zhong he zuo de chan sheng ji ju gui ze jie gou zhi jin shu bo mo de guang xue xing zhi / Yin Haiping.
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The analysis of competitive strategies of beer market in Taiwan -Take TTL as an exampleHuang, Kuan-Jung 28 April 2010 (has links)
Because the beer market in Taiwan had been opened up, the monopoly, Taiwan Beer, has been facing intense competition. However, state-owned Taiwan Beer uses flexible strategies to respond to these challenges and always is the leading company in the industry.
This study tried to use Game Theory to analyze the competitive strategy of Taiwan Beer in different period of time and find out the relationships between Taiwan Beer and competitor. At the beginning, this research used Game theory to describe the competition in the beer industry. Then, it used Prisoner's Dilemma, the Beach Ice Cream Selling Model, entry-deny strategies, multi-brand strategy and Co-opetition to explain Taiwan Beer¡¦s interaction with others.
Finally, this study did not see the competition as the only way that can help companies survive. When the company is thinking about how to defeat others, it also has to be thinking about how to cooperate with others to derive more advantages.
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Co-operation as a function of perceived group size in a gamesituationShum, Kit-hing, 岑傑興 January 1977 (has links)
published_or_final_version / Psychology / Master / Master of Philosophy
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Essays in policy analysis and strategy: entrepreneurship, joint venturing, and tradeArend, Richard James 11 1900 (has links)
Separate essays on entrepreneurship, joint venturing, and trade comprise this thesis.
The emergence of entrepreneurship is common in the real world but relatively less so in classical
economic models. If industry incumbents are attributed with full rationality and perfect foresight,
then there are few, if any, profitable opportunities left for new entrants (entrepreneurs) to
exploit. This essay explains how entrepreneurs can emerge in a dynamic world when firms must
choose between a technology strategy that is either statically or dynamically efficient. A model
is developed which shows how such opportunities for new entry can occur when incumbents are
caught in a Prisoners’ Dilemma game involving technology strategy. A relevance measure and
policy implications are then explored.
Joint ventures, especially of the R&D type, are becoming increasingly important as a way to
gain needed technological and market competencies. Unfortunately, many joint ventures have
the characteristics of a Prisoners’ Dilemma. Firms may cooperate or defect in the venture. If
contracts, side-payments, and third-party verification of the venture outcome are unavailable,
then the dominant solution to the Prisoners’ Dilemma (mutual defection) results. This paper
proposes the use of an ex-ante auction to obtain a Pareto-improvement for these ventures. A
Pareto-improvement is assured when non-transferable costs and benefits of firms are not
conditional on joint venture strategies. When this condition is not met restrictions are required
to obtain the Pareto-improvement.
The problem of trade between countries that share an international open access resource is
becoming significant as the world reaches the limits of critical shared resource stocks. It is
modelled as a world with one primary factor, two intermediate goods, one final good (harvested
from the open access resource), and two nations where it is assumed that either the trading takes
place over one stage (nations are price-takers), or two stages (nations have market power).
Imperfect competition and open access generated externalities affect the trading efficiency. To
maximize world welfare this essay recommends subsidizing R&D where comparative advantage
exists, and creating international agreements to ensure the one-stage game structure is used when
trading.
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INVESTIGATIONS INTO THE COGNITIVE ABILITIES OF ALTERNATE LEARNING CLASSIFIER SYSTEM ARCHITECTURESGaines, David Alexander 01 January 2006 (has links)
The Learning Classifier System (LCS) and its descendant, XCS, are promising paradigms for machine learning design and implementation. Whereas LCS allows classifier payoff predictions to guide system performance, XCS focuses on payoff-prediction accuracy instead, allowing it to evolve "optimal" classifier sets in particular applications requiring rational thought. This research examines LCS and XCS performance in artificial situations with broad social/commercial parallels, created using the non-Markov Iterated Prisoner's Dilemma (IPD) game-playing scenario, where the setting is sometimes asymmetric and where irrationality sometimes pays. This research systematically perturbs a "conventional" IPD-playing LCS-based agent until it results in a full-fledged XCS-based agent, contrasting the simulated behavior of each LCS variant in terms of a number of performance measures. The intent is to examine the XCS paradigm to understand how it better copes with a given situation (if it does) than the LCS perturbations studied.Experiment results indicate that the majority of the architectural differences do have a significant effect on the agents' performance with respect to the performance measures used in this research. The results of these competitions indicate that while each architectural difference significantly affected its agent's performance, no single architectural difference could be credited as causing XCS's demonstrated superiority in evolving optimal populations. Instead, the data suggests that XCS's ability to evolve optimal populations in the multiplexer and IPD problem domains result from the combined and synergistic effects of multiple architectural differences.In addition, it is demonstrated that XCS is able to reliably evolve the Optimal Population [O] against the TFT opponent. This result supports Kovacs' Optimality Hypothesis in the IPD environment and is significant because it is the first demonstrated occurrence of this ability in an environment other than the multiplexer and Woods problem domains.It is therefore apparent that while XCS performs better than its LCS-based counterparts, its demonstrated superiority may not be attributed to a single architectural characteristic. Instead, XCS's ability to evolve optimal classifier populations in the multiplexer problem domain and in the IPD problem domain studied in this research results from the combined and synergistic effects of multiple architectural differences.
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What's best for you isn't what's best for me: the effect of group membership, expectations, and value orientation on experimental dilemma game choice and behaviour /Hoffarth, Matthew January 1900 (has links)
Thesis (M.A.) - Carleton University, 2005. / Includes bibliographical references (p. 63-68). Also available in electronic format on the Internet.
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