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Path Planning for Unmanned Air and Ground Vehicles in Urban EnvironmentsCurtis, Andrew B. 05 February 2008 (has links) (PDF)
Unmanned vehicle systems, specifically unmanned air vehicles (UAVs) and unmanned ground vehicles (UGVs), have become a popular research topic. This thesis discusses the potential of a UAV-UGV system used to track a human moving through complex urban terrain. This research focuses on path planning problems for both a UAV and a UGV, and presents effective solutions for both problems. In the UAV path planning problem, we desire to plan a path for a miniature fixed-wing UAV to fly through known urban terrain without colliding with any buildings. We present the Waypoint RRT (WRRT) algorithm, which accounts for UAV dynamics while planning a flyable, collision-free waypoint path for a UAV in urban terrain. Results show that this method is fast and robust, and is able to plan paths in difficult urban environments and other terrain maps as well. Simulation and hardware tests demonstrate that these paths are indeed flyable by a UAV. The UGV path planning problem focuses on planning a path to capture a moving target in an urban grid. We discuss using a target motion model based on Markov chains to predict future target locations. We then introduce the Capture and Propagate algorithm, which uses this target motion model to determine the probabilities of capturing the target in various numbers of steps and with various initial UGV moves. By applying some different cost functions, the result of this algorithm is used to choose an optimal first step for the UGV. Results demonstrate that this algorithm is at least as effective as planning a path directly to the current location of the target, and that in many cases, this algorithm performs better. We discuss these cases and verify them with simulation results.
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Simulace provozu na silnicích a dálnicích / Simulation of Traffic on Roads and HighwaysZajdák, Jiří January 2011 (has links)
This thesis deals with a simulation of traffic on roads and highways. The thesis analyzes important concepts of road traffic law and their relation to simulation system. Further are here described problems of design and creation of traffic network which simulator uses. Work explains principles of models of behaviour of traffic participants which are extensible by force of plug-ins. The thesis also valorizes how many details is advisable to model the reality in particular parts of simulating system.
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