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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Cross-device brand experience : Interactive brand elements in the Skype service ecology

Erhard, Peter January 2006 (has links)
<p>Many interactive products and services have made the move from stationary or desktop applications to dedicated mobile devices. Sonys Playstation has evolved into the PSP (playstation portable), Apples iPod is fully integrated with iTunes, Microsoft’s new media player is rumored to carry the Xbox brand and browsers like Internet Explorer and Opera can be used on pocket PCs, cell phones and Smart Phones. A very interesting example of this development is the global telephony company Skype that offers free calls over the Internet as well as instant messaging, video conferencing among many other things. Skype is making its way from the desktop to a wide array of devices, stressing the need for a unified brand experience. This thesis seeks to explore the different interactive aspects that constitute the user experience of a specific brand. Through listing the use qualities fulfilled by the services in the primary product and examining their requirements and dependencies in the user interface, this thesis proposes a method to foresee potential confinements in the brand experience when distributing an interactive product or service to a new platform. The thesis also aims at examining how the method can be used in the design process.</p>
2

Cross-device brand experience : Interactive brand elements in the Skype service ecology

Erhard, Peter January 2006 (has links)
Many interactive products and services have made the move from stationary or desktop applications to dedicated mobile devices. Sonys Playstation has evolved into the PSP (playstation portable), Apples iPod is fully integrated with iTunes, Microsoft’s new media player is rumored to carry the Xbox brand and browsers like Internet Explorer and Opera can be used on pocket PCs, cell phones and Smart Phones. A very interesting example of this development is the global telephony company Skype that offers free calls over the Internet as well as instant messaging, video conferencing among many other things. Skype is making its way from the desktop to a wide array of devices, stressing the need for a unified brand experience. This thesis seeks to explore the different interactive aspects that constitute the user experience of a specific brand. Through listing the use qualities fulfilled by the services in the primary product and examining their requirements and dependencies in the user interface, this thesis proposes a method to foresee potential confinements in the brand experience when distributing an interactive product or service to a new platform. The thesis also aims at examining how the method can be used in the design process.
3

Let's go to the Park: Allegheny County Parks Re-imagined through Service Design

McConnell, Kristen 13 May 2013 (has links)
Abstract. This thesis project analyzes how the principles and methods of service design, design thinking, and human-centered design research can be utilized to re-imagine a county-level parks department, specifically Allegheny County Parks. Allegheny County Parks is a system of nine parks that have suffered for 30+ years from deferred maintenance, funding cuts, and other shortages. Boyce Park, one of the nine County parks, includes a broad range of prototypical park activities. My previous employment and established relationships made Boyce Park an excellent service design case study. To begin the project, I employed exploratory research methods (e.g., literature reviews, observations, participation in services, surveys, and interviews) to understand the design space. Then, generative research methods (e.g., affinity diagrams, personas, stakeholder maps, and service blueprints) led to the identification of key service improvement areas: organizational structure, increase revenue, infrastructure, user-centered park policies and communications. The area of communications was chosen for further exploration, due to its potential as a first step in transforming the parks and affecting the other service improvement areas. Another round of communications-centered exploratory and generative research (e.g., benchmarking and speed dating) was completed, resulting in a new service ecology and communications system proposal for Allegheny County Parks. A portion of the new communications system, specifically a responsive website design for mobile, tablet and desktop platforms, was prototyped. The responsive design, which showcased an activity finder and reservation system, was evaluated through paper prototyping sessions. The feedback from these sessions was implemented within a final HTML prototype.

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