Spelling suggestions: "subject:"software abstraction""
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The Continuum Architecture: Towards Enabling Chaotic Ubiquitous ComputingDragoi, Octavian Andrei January 2005 (has links)
Interactions in the style of the ubiquitous computing paradigm are possible today, but only in handcrafted environments within one administrative and technological realm. This thesis describes an architecture (called Continuum), a design that realises the architecture, and a proof-of-concept implementation that brings ubiquitous computing to chaotic environments. Essentially, Continuum enables an ecology at the edge of the network, between users, competing service providers from overlapping administrative domains, competing internet service providers, content providers, and software developers that want to add value to the user experience. Continuum makes the ubiquitous computing functionality orthogonal to other application logic. Existing web applications are augmented for ubiquitous computing with functionality that is dynamically compiled and injected by a middleware proxy into the web pages requested by a web browser at the user?s mobile device. This enables adaptability to environment variability, manageability without user involvement, and expansibility without changes to the mobile. The middleware manipulates self-contained software units with precise functionality (called <i>frames</i>), which help the user interact with contextual services in conjunction with the data to which they are attached. The middleware and frame design explicitly incorporates the possibility of discrepancies between the assumptions of ubiquitous-computing software developers and field realities: multiple administrative domains, unavailable service, unavailable software, and missing contextual information. A framework for discovery and authorisation addresses the chaos inherent to the paradigm through the notion of <i>role assertions</i> acquired dynamically by the user. Each assertion represents service access credentials and contains bootstrapping points for service discovery on behalf of the holding user. A proof-of-concept prototype validates the design, and implements several frames that demonstrate general functionality, including driving discovery queries over multiple service discovery protocols and making equivalences between service types, across discovery protocols.
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The Continuum Architecture: Towards Enabling Chaotic Ubiquitous ComputingDragoi, Octavian Andrei January 2005 (has links)
Interactions in the style of the ubiquitous computing paradigm are possible today, but only in handcrafted environments within one administrative and technological realm. This thesis describes an architecture (called Continuum), a design that realises the architecture, and a proof-of-concept implementation that brings ubiquitous computing to chaotic environments. Essentially, Continuum enables an ecology at the edge of the network, between users, competing service providers from overlapping administrative domains, competing internet service providers, content providers, and software developers that want to add value to the user experience. Continuum makes the ubiquitous computing functionality orthogonal to other application logic. Existing web applications are augmented for ubiquitous computing with functionality that is dynamically compiled and injected by a middleware proxy into the web pages requested by a web browser at the user?s mobile device. This enables adaptability to environment variability, manageability without user involvement, and expansibility without changes to the mobile. The middleware manipulates self-contained software units with precise functionality (called <i>frames</i>), which help the user interact with contextual services in conjunction with the data to which they are attached. The middleware and frame design explicitly incorporates the possibility of discrepancies between the assumptions of ubiquitous-computing software developers and field realities: multiple administrative domains, unavailable service, unavailable software, and missing contextual information. A framework for discovery and authorisation addresses the chaos inherent to the paradigm through the notion of <i>role assertions</i> acquired dynamically by the user. Each assertion represents service access credentials and contains bootstrapping points for service discovery on behalf of the holding user. A proof-of-concept prototype validates the design, and implements several frames that demonstrate general functionality, including driving discovery queries over multiple service discovery protocols and making equivalences between service types, across discovery protocols.
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A Hardware/Software Stack for Heterogeneous SystemsLehner, Wolfgang, Castrillon, Jeronimo, Lieber, Matthias, Klüppelholz, Sascha, Völp, Marcus, Asmussen, Nils, Aßmann, Uwe, Baader, Franz, Baier, Christel, Fettweis, Gerhard, Fröhlich, Jochen, Goens, Andrés, Haas, Sebastian, Habich, Dirk, Härtig, Hermann, Hasler, Mattis, Huismann, Immo, Karnagel, Tomas, Karol, Sven, Kumar, Akash, Leuschner, Linda, Ling, Siqi, Märcker, Steffen, Menard, Christian, Mey, Johannes, Nagel, Wolfgang, Nöthen, Benedikt, Peñaloza, Rafael, Raitza, Michael, Stiller, Jörg, Ungethüm, Annett, Voigt, Axel, Wunderlich, Sascha 17 July 2023 (has links)
Plenty of novel emerging technologies are being proposed and evaluated today, mostly at the device and circuit levels. It is unclear what the impact of different new technologies at the system level will be. What is clear, however, is that new technologies will make their way into systems and will increase the already high complexity of heterogeneous parallel computing platforms, making it ever so difficult to program them. This paper discusses a programming stack for heterogeneous systems that combines and adapts well-understood principles from different areas, including capability-based operating systems, adaptive application runtimes, dataflow programming models, and model checking. We argue why we think that these principles built into the stack and the interfaces among the layers will also be applicable to future systems that integrate heterogeneous technologies. The programming stack is evaluated on a tiled heterogeneous multicore.
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