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Optimisation of the communication network performance of distributed systems with resequencing constraintsMaalouf, Hoda William January 1998 (has links)
No description available.
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Impacts of Personality Type and Computer System Response Time on Anxiety and User Response TimeGuynes, Jan L. (Jan Lucille) 12 1900 (has links)
The purpose of this research was to determine if personality type and system response time have any effect on state anxiety and user response time. The sample for this study consisted of senior and graduate level college students who possessed basic know 1 edge of a text editor. Each test subject was administered the Jenkins Activity Survey to determine scores for Type A versus Type B, speed and impatience, involvement, and competitiveness. The test subjects were randomly assigned to one of three treatment groups (good, variable, and poor system response time). They were required to edit a text file which contained multiple errors. The test subjects were provided hard copies of the file with errors (errors highlighted) and the file as should appear without the errors. The test situation for each test subject was identical, except for changes in system response time. The A-state scale of the State-Trait Anxiety Inventory (STAI) was administered to the test subjects immediately prior to the edit task in order to determine pre-task state anxiety levels. The A-state scale of the STAI was again administered immediately after the edit task in order to determine post-task state anxiety levels. Analysis of variance, analysis of covariance, regression, and two sample t-tests were used to analyze the data collected. All hypotheses were tested at the alpha .05 level. The most significant finding of this study was the positive relationship between state anxiety and system response time. It was originally predicted that the Type A personality would experience a greater increase in state anxiety than the Type B personality. However, that was not found to be true. Both Type A and Type B individuals experience an increase in state anxiety during periods of poor or variable system response time. This study also confirms prior research regarding user and system response time. There is a significant positive relationship between user response time and system response time. Personality type, specifically the Type A personality, contributes toward this relationship.
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Modeling the Interaction of Numerosity and Perceptual Variables with the Diffusion ModelKang, Inhan 26 August 2019 (has links)
No description available.
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Effects of Interface Format, Feedback Style, and System Lag on the Usability of Hand-Held Internet ControllersErgen, Feyza F. 17 December 1996 (has links)
The increasing popularity of the World Wide Web (WWW) has created a new market: Web access through television to accommodate those who either cannot afford existing hardware or are intimidated by computers. Current efforts to combine the WWW and television have targeted potential novice users. One of the approaches for creating a WWW browsing system that is both simple to use and inexpensive is the utilization of the existing cable system to provide Web access through television. Some unique characteristics of this browsing system are fast access to the Web, the use of nine buttons on a universal remote control, and an index structure for reaching Web sites. Since browsing the Web through television is relatively new, many interface issues need to be examined. The purpose of this research was to investigate potential user interface designs for this WWW browser and to evaluate the usability of the nine-button interface.
Sixteen volunteers participated in the experiment and were asked to navigate to specific Web sites with two interface formats, five different system lag times (0.2, 0.7, 1.3, 2.0, and 3.0 seconds), and three feedback styles (active feedback, passive feedback and no feedback). Participants were prescreened for their experience with computers and browsing the Web. The experiment was conducted in a living room setting to simulate real life situations and participants were given a total of 42 tasks to complete throughout the experiment. Each task consisted of navigating through the tree structure with either one of the two interface formats until reaching a designated Web site. The number of errors committed and task completion times were recorded. In addition, participants were asked to rate the WWW browser system after each task as well as after the entire experiment.
Participants preferred the 0.2 second system lag and the active feedback style. Overall, they committed fewer errors and took less time to complete tasks with the tabbing interface than with the one-to-one mapping interface. Experienced participants committed more errors than did the inexperienced ones. Increase of system lag time was determined to have a greater adverse effect on the tabbing interface than on the one-to-one mapping interface. / Master of Science
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System response times in a simulated driving task : effects on performance, visual attention, subjective state and time estimationBauer, Tanja 02 1900 (has links)
The utilisation of navigation systems in cars has given rise to road safety concerns, and the design and functionality of such systems must therefore be adjusted to the users’ needs, since they have to divide their attention between driving and the operation of the navigation system. The study was aimed at finding the optimum system response time (SRT) which would enable a driver to focus as much as possible on the road while attaining an efficient task completion time using an electronic navigational system. The research project consists of two separate experiments and was completed by 10 subjects. Experiment 1 included a temporal reproduction task and a secondary memory task. The subjects had to memorise two symbols and then reproduce six time spans ranging from 1 to 30 s to provide a baseline measurement of their time estimation abilities. Experiment 2 consisted of a simulated automobile driving task. While driving in the simulator the subjects completed a memorising task displayed on a touch screen. The task was presented with seven different system response times (SRTs) ranging from 0 to 30 s. The effects of different SRTs on the eye movement from road to monitor, regarding the duration of fixation and the frequency of change were evaluated. The distribution of gazes to the secondary task was analysed to provide information about the time estimation performance in the driving simulator. Other dependent variables tested were the accuracy of selected items, memory game performance, drive performance and the subjective state of the test person. The results of this study can be employed to find the optimum duration of inter-task delays for in-vehicle technical devices. / Psychology / M.A. (Psychology)
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System response times in a simulated driving task : effects on performance, visual attention, subjective state and time estimationBauer, Tanja 02 1900 (has links)
The utilisation of navigation systems in cars has given rise to road safety concerns, and the design and functionality of such systems must therefore be adjusted to the users’ needs, since they have to divide their attention between driving and the operation of the navigation system. The study was aimed at finding the optimum system response time (SRT) which would enable a driver to focus as much as possible on the road while attaining an efficient task completion time using an electronic navigational system. The research project consists of two separate experiments and was completed by 10 subjects. Experiment 1 included a temporal reproduction task and a secondary memory task. The subjects had to memorise two symbols and then reproduce six time spans ranging from 1 to 30 s to provide a baseline measurement of their time estimation abilities. Experiment 2 consisted of a simulated automobile driving task. While driving in the simulator the subjects completed a memorising task displayed on a touch screen. The task was presented with seven different system response times (SRTs) ranging from 0 to 30 s. The effects of different SRTs on the eye movement from road to monitor, regarding the duration of fixation and the frequency of change were evaluated. The distribution of gazes to the secondary task was analysed to provide information about the time estimation performance in the driving simulator. Other dependent variables tested were the accuracy of selected items, memory game performance, drive performance and the subjective state of the test person. The results of this study can be employed to find the optimum duration of inter-task delays for in-vehicle technical devices. / Psychology / M.A. (Psychology)
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