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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Validation of a 3-D Virtual Acoustic Prototyping Method For Use In Structural Design

Carwile, Zachary Thomas 24 January 2006 (has links)
Virtual acoustic prototyping (auralization) is the rendering of a virtual sound field that is created from the calculated acoustic response of a modeled structure. Auralization is useful in the design and subjective evaluation of buildings, automobiles, and aircraft. The virtual acoustic prototyping method in this thesis uses finite element modeling (FEM), the equivalent source method (ESM), and head-related transfer functions (HRTFs). A tradeoff exists between the accuracy of the auralization process and the number of equivalent sources (and thus computational power) that are required. The goal of this research is to validate (numerically and subjectively) a virtual acoustic prototyping method for use in structural design; this thesis illustrates the first attempt to apply the aforementioned methods to a structure that represents a typical building or automobile. The structure's acoustics were modeled using FEM, ESM, and HRTFs. A prototype of the modeled structure was built. A 36% correlation was achieved between the model and prototype. Slight variations in boundary conditions caused significant FEM error, but the data represented a typical structure. Psychoacoustic comparison testing was performed to determine the number of equivalent sources that must be used in an auralization to accurately recreate the sound field. The number was found to be dependent on the type of noise that is played to the test subject. A clear relationship between the numerical correlation of two sounds and the percentage of subjects who could hear a difference between those two sounds was established for impulsive, broadband, and engine noises. / Master of Science
2

Aplicação à música de um sistema de espacialização sonora baseado em Ambisonics. / A musical application of a sound spatialization system based on Ambisonics.

Thomaz, Leandro Ferrari 05 February 2007 (has links)
O trabalho envolve a pesquisa de técnicas para espacialização sonora musical e o desenvolvimento de um sistema de espacialização sonora sobre uma arquitetura de áudio multicanal aberta (AUDIENCE) para a auralização imersiva. Utilizando-se a técnica Ambisonics, o sistema construído permite a recriação de um campo sonoro tridimensional. O sistema reproduz virtualmente peças musicais espacializadas, por meio de um arranjo de alto-falantes em torno do ouvinte, onde as fontes sonoras podem assumir posições incomuns e movimentar-se no espaço. Através dos resultados dos experimentos musicais realizados com o sistema, chega-se a conclusão de que o sistema pode ser utilizado por compositores, regentes e produtores para a tarefa de espacialização musical. / This work involves the research of techniques for musical spatialization, and the development of a spatialization system, based on an open multichannel audio architecture (AUDIENCE) for immersive auralization. The constructed system uses the Ambisonics technique, which allows the recreation of a three-dimensional sound field. The system reproduces spatial music through an arrangement of loudspeakers around the listener where sound sources can assume some uncommon positions, and also be put into motion. From the results of experiments with a musical piece it follows that the system can be used by composers, conductors, and producers to the musical spatialization task.
3

Aplicação à música de um sistema de espacialização sonora baseado em Ambisonics. / A musical application of a sound spatialization system based on Ambisonics.

Leandro Ferrari Thomaz 05 February 2007 (has links)
O trabalho envolve a pesquisa de técnicas para espacialização sonora musical e o desenvolvimento de um sistema de espacialização sonora sobre uma arquitetura de áudio multicanal aberta (AUDIENCE) para a auralização imersiva. Utilizando-se a técnica Ambisonics, o sistema construído permite a recriação de um campo sonoro tridimensional. O sistema reproduz virtualmente peças musicais espacializadas, por meio de um arranjo de alto-falantes em torno do ouvinte, onde as fontes sonoras podem assumir posições incomuns e movimentar-se no espaço. Através dos resultados dos experimentos musicais realizados com o sistema, chega-se a conclusão de que o sistema pode ser utilizado por compositores, regentes e produtores para a tarefa de espacialização musical. / This work involves the research of techniques for musical spatialization, and the development of a spatialization system, based on an open multichannel audio architecture (AUDIENCE) for immersive auralization. The constructed system uses the Ambisonics technique, which allows the recreation of a three-dimensional sound field. The system reproduces spatial music through an arrangement of loudspeakers around the listener where sound sources can assume some uncommon positions, and also be put into motion. From the results of experiments with a musical piece it follows that the system can be used by composers, conductors, and producers to the musical spatialization task.
4

Prototipagem virtual sonora aplicada a ruido de martelamento de pneumaticos automotivos / Virtual acoustic prototyping applied to hammer noise of automotive tires

Kawano, Rafael Rogora 02 December 2009 (has links)
Orientador: Jose Roberto de França Arruda / Dissertação ( mestrado) - Universidade Estadual de Campinas, Faculdade de Engenharia Mecanica / Made available in DSpace on 2018-08-13T03:02:12Z (GMT). No. of bitstreams: 1 Kawano_RafaelRogora_M.pdf: 8279591 bytes, checksum: cc9b56dd0845c482ecd99e0ccfde6bd2 (MD5) Previous issue date: 2009 / Resumo: Neste trabalho foi explorado o mecanismo de geração de ruído de pneumáticos automotivos conhecido como ruído de martelamento, segundo a abordagem da Prototipagem Virtual Sonora. Foi implementado um modelo teórico disponível na literatura que considera apenas a pluralidade de passos de blocos na banda de rodagem. A partir dele, dois outros modelos foram desenvolvidos e implementados considerando, além da pluralidade de passos de blocos, os efeitos do contato pneu/pavimento (distribuição da pressão de contato), da multiplicidade de carreiras de blocos, da defasagem helicoidal entre as carreiras e da deflexão sob carga e a definição de um perfil do sinal de excitação dos blocos. A sensibilidade da resposta temporal e espectral aos parâmetros dos modelos foi avaliada. Modelos de caminhos estruturais foram implementados e se basearam em dados experimentais. Por fim, o programa desenvolvido sintetiza o ruído virtual gerado pelo contato pneu/pavimento para diferentes configurações do pneu previstas pela modelagem, podendo ser ouvido através de fones de ouvido e permitindo a realização de uma análise subjetiva. / Abstract: This study explored the automotive tire noise generation mechanism known as hammer noise, according to the Virtual Acoustic Prototyping approach. A theoretical model available in the literature that considers only the plurality of block pitches in the tread band was implemented. Based on this model, two improved models were developed and implemented considering, besides the plurality of block pitches, the effects of the tire / pavement contact (contact pressure distribution), the number of block ribs, the helical gap of the careers, the deflection of the tire under load and the definition of a profile of the resulting excitation signal. The sensitivity of the response in the time and frequency domains to the tire parameters was evaluated. Models of structural borne paths based on experimental data were implemented. Finally, the program developed synthesizes the virtual noise generated by the tire / pavement contact for different configurations of the tire, which can be listened in headphones, thus enabling a subjective analysis of hammer noise. / Mestrado / Mecanica dos Solidos / Mestre em Engenharia Mecânica
5

Reconstruction des champs acoustiques sur structure à géométrie complexe en environnement non contrôlé, hiérarchisation de sources et corrélation éléments finis : Application sur un Groupe Moto Propulseur d’automobile / Sound fields reconstruction on an irregular shaped structure in a non-controlled environment, sources ranking and Finite Element correlation : Application to an automotive powertrain

Forget, Sandra 26 September 2016 (has links)
Pour limiter la pollution sonore et répondre aux exigences des clients, le secteur automobile est contraint pour la prochaine décennie à diminuer drastiquement les émissions sonores de ses véhicules. Le Groupe Moto Propulseur (GMP) constitue l’une des principales sources de bruit et les solutions palliatives couteuses ne permettront plus à terme le passage des normes acoustiques. L’optimisation du comportement vibro-acoustique de telles structures par un travail détaillé de la conception reste le meilleur levier. Dans ce contexte, les ingénieurs sont à la recherche de méthodes expérimentales d’identification et de caractérisation de sources acoustiques particulièrement efficaces et pertinentes. En ce sens, la principale attente est la reconstruction précise des champs acoustiques sur des structures à géométrie complexe en présence d’un environnement industriel contraignant et non contrôlé. Dans la continuité de la méthode u-iPTF (inverse Patch Transfer Functions) précédemment développée, la première partie de ce travail de doctorat s’est attachée à uniformiser le principe du volume acoustique virtuel sur lequel elle repose afin de proposer la formulation d’une méthode alternative, dénommée m-iPTF, dont le principe théorique permet de répondre intégralement au cahier des charges du partenaire industriel. En effet, contrairement à la méthode u-iPTF, la méthode m-iPTF s’affranchit de la mesure des vitesses de particules d’air, encore peu robuste et coûteuse, et utilise uniquement des pressions acoustiques. Une première étude numérique a cadré le domaine de validité et de mise en application de la méthode. Elle a été suivie par trois campagnes expérimentales de complexité croissante dont une application en conditions industrielles standards, celle d’un GMP complet fonctionnant sur banc moteur. L’ensemble de ces études a permis de démontrer l’adéquation de la méthode à un milieu industriel et d’illustrer toutes les potentialités offertes par la reconstruction 3D de champs pariétaux pour l’optimisation de structures complexes (discrimination et hiérarchisation de sources, corrélation et couplage à la simulation numérique...). / To limit the sound pollution and to meet customer requirements, the automotive sector is constrained for the next decade to drastically reduce the noise emissions of its vehicles. The powertrain is one of the main sources of noise and expensive workaround will not be sufficient in the future to meet acoustic standards. The optimization of the vibro-acoustic behavior of such structures by a detailed design work remains the best way. In this context, engineers are looking for an efficient and relevant experimental noise source identification and characterization method. In this sense, the main expectation is the precise reconstruction of all the acoustic source fields on geometrically complex structures and in the presence of a restrictive and uncontrolled industrial environment. In the continuity of the u-iPTF method (inverse Patch Transfer Functions) previously developed, the first part of this PhD work was to standardize the principle of the virtual acoustic volume on which it relies and to propose the development of an alternative method, called m-iPTF, whose theoretical principle allows reaching all the specifications of the industrial partner. Indeed, contrary to the u-IPTF method, the m-iPTF method overcomes the measurement of air particles velocity, expensive and not yet robust, and uses acoustic pressure only. A first numerical study framed the scope of validity and application of the method. It was followed by three experimental campaigns of increasing complexity with a final application in industrial standard conditions, i.e. a powertrain running on a test bench. All these studies have demonstrated the suitability of the method in an industrial environment and illustrated the potential of the 3D reconstruction of parietal fields for the optimization of complex structures (discrimination and ranking of noise sources, correlation and coupling with numerical simulations...).

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