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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

FAST(ER) DATA GENERATION FOR OFFLINE RL AND FPS ENVIRONMENTS FOR DECISION TRANSFORMERS

Mark R Trovinger (17549493) 06 December 2023 (has links)
<p dir="ltr">Reinforcement learning algorithms have traditionally been implemented with the goal</p><p dir="ltr">of maximizing a reward signal. By contrast, Decision Transformer (DT) uses a transformer</p><p dir="ltr">model to predict the next action in a sequence. The transformer model is trained on datasets</p><p dir="ltr">consisting of state, action, return trajectories. The original DT paper examined a small</p><p dir="ltr">number of environments, five from the Atari domain, and three from continuous control,</p><p dir="ltr">and one that examined credit assignment. While this gives an idea of what the decision</p><p dir="ltr">transformer can do, the variety of environments in the Atari domain are limited. In this</p><p dir="ltr">work, we propose an extension of the environments that decision transformer can be trained</p><p dir="ltr">on by adding support for the VizDoom environment. We also developed a faster method for</p><p dir="ltr">offline RL dataset generation, using Sample Factory, a library focused on high throughput,</p><p dir="ltr">to generate a dataset comparable in quality to existing methods using significantly less time.</p><p dir="ltr"><br></p>
2

Evaluating the effects of hyperparameter optimization in VizDoom

Olsson, Markus, Malm, Simon, Witt, Kasper January 2022 (has links)
Reinforcement learning is a machine learning technique in which an artificial intelligence agent is guided by positive and negative rewards to learn strategies. To guide the agent’s behavior in addition to the reward are its hyperparameters. These values control how the agent learns. These hyperparameters are rarely disclosed in contemporary research, making it hard to estimate the value of optimizing these hyperparameters. This study aims to partly compare three different popular reinforcement learning algorithms, Proximal Policy Optimization (PPO), Advantage Actor-Critic (A2C) and Deep Q Network (DQN), and partly investigate the effects of hyperparameter optimization of several hyperparameters for each algorithm. All the included algorithms showed a significant difference after hyperparameter optimization, resulting in higher performance. A2C showed the largest performance increase after hyperparameter optimization, and PPO performed the best of the three algorithms both with default and optimized hyperparameters.

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