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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Examining Large Game Utility and Transport Decisions by Fremont Hunters: A Study of Faunal Bone from Wolf Village, Utah

Lambert, Spencer Francis 01 June 2018 (has links)
This analysis of faunal bones from Wolf Village focuses on large game and its utility, as evidenced by what is known as the modified general utility index (MGUI). The MGUI proposes that bones at sites reflect transportation and butchering choices made by hunters at kill-butchering sites. According to the assumptions associated with the MGUI, hunters should select animal portions with high food value. The MGUI has been used in Fremont archaeology to provide a rough measure of site function. The expectation is that faunal bones would accompany the prized cuts of large game meat at habitation sites – and the animal parts with little food value would remain at kill-butchering sites because they are not worth the cost to carry them to the village. My analysis of large game animal bones found in excavations at Wolf Village counter these expectations. Fremont hunters at Wolf Village were returning to the site with low-caloric portions of large game, at least part of the time. Results from strontium isotope analysis suggest that many of the large game individuals hunted by the Fremont were not local to the immediate area. This suggests that hunters saw utility in low-caloric elements not related only to food value. Some low-caloric skeletal elements were used by the Fremont to construct bone tools and other objects, and as possible symbolic objects used in abandonment rituals. The results of this research suggests that the MGUI is not appropriate for measuring the utility of animal portions to the Fremont. Only when considering the social and non-caloric economic reasons for transporting low caloric elements, can archaeologists discover the true utility of large game animal parts to Fremont hunters.
2

Parowan Valley Gaming Pieces and Insights into Fremont Social Organization

Hall, Molly Allison 11 August 2008 (has links) (PDF)
This thesis primarily addresses the implications of Fremont gaming pieces in the Parowan Valley. First, I review ethnographic gaming pieces and compare them to the Fremont worked bone pieces in order to support the idea that they were used by the Fremont in games similar to the ones recorded ethnographically. Then, I analyze a collection of Fremont gaming pieces from excavations at three Parowan Valley sites. I note drastic differences in the characteristics found on pieces inside the Parowan Valley and those form outside the Parowan Valley. It is also clear that gaming pieces are being produced in the Parowan Valley and used more frequently there when compared to outside of it. I suggest that this means large aggregations are taking place in the Parowan Valley in the late Fremont period.

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