Additive manufacturing has seen comprehensive development in recent years with newdevelopment within commercial products. A number of big companies (Adidas, newbalance, specialized etc.) have developed consumer products from additive manufacturedparts. They have used additive manufacturing to increase performance but also to driveinnovation within the company. The report going to study and utilize the benefits anddevelopment of AM to drive innovation and performance of products within sport andleisure. The design brief will then ground in the findings of the report to explore AM within consumer products. This project is written through Yovinn. A product development focused studio in Gothenburg, Sweden. In addition to their normal design work they offer expertise in additive manufacturing. The project starts with researching the limitations and benefits of additive manufacturing, and explore ideas how additive manufacturing can be applied to products for sport andleisure. The research and idea evaluation resulted in development of a facial interface padding forexercise in virtual reality (VR). Improving exercise in VR by making a facial interface with lower isolation of heat, more contact area and easier to clean. The report will present the approach to taking advantage of additive manufacturing in aproduct development project.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:hj-54794 |
Date | January 2021 |
Creators | Tressing, Erik |
Publisher | Jönköping University, JTH, Industridesign |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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