Agency has yet to see an in-depth discovery within Human Computer Interaction (HCI). It has and still is the subject of research, however, work is still needed to understand what agency in HCI is, on a fundamental level. Theory from different fields provide a foundation with the goal of discovering agency and what it can contribute to design. In this thesis, agency’s foundation in philosophy is explored along with contributions of agency in interaction design. Topics on agency within HCI are used to further nuance understanding of how designers can use perception of agency, both in the user and the artifact, in their design practice. A phenomenological view on agency in interaction design is used, building on Actor Network Theory. Furthermore, nuances of influence, disable, opaqueness, and imperative are presented, explored empirically and put in relation to theory on agency within HCI.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:mau-49177 |
Date | January 2021 |
Creators | Sundnér, Kim Matti |
Publisher | Malmö universitet, Institutionen för konst, kultur och kommunikation (K3) |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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