This study aims to find possible effects from the use of Voice over internet protocol software together with computer gaming on young adults English output. The study also tries to find effects of media usage on output and if there exists differences between boys and girls. This is done through analysis based on data collected from 28 informants, age 16-18. The data consists of recordings of individual stories coupled with a survey. The empirical data is analyzed in both quantitative and qualitative way. The results show that while English activity has a positive effect, it is hard to attribute this to computer gaming and VOIP alone.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:umu-93408 |
Date | January 2014 |
Creators | Andreasson, Jens |
Publisher | Umeå universitet, Institutionen för språkstudier |
Source Sets | DiVA Archive at Upsalla University |
Language | Swedish |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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