Natural caves represent one of the most difficult environments to map with modern 3D technologies. In this study I tested two relatively new methods for 3D mapping in Tipton-Haynes Cave near Johnson City, Tennessee: Structure from Motion Photogrammetry and Computer Vision using Tango, an RGB-D (Red Green Blue and Depth) technology. Many different aspects of these two methods were analyzed with respect to the needs of average cave explorers. Major considerations were cost, time, accuracy, durability, simplicity, lighting setup, and drift. The 3D maps were compared to a conventional cave map drafted with measurements from a modern digital survey instrument called the DistoX2, a clinometer, and a measuring tape. Both 3D mapping methods worked, but photogrammetry proved to be too time consuming and laborious for capturing more than a few meters of passage. RGB-D was faster, more accurate, and showed promise for the future of low-cost 3D cave mapping.
Identifer | oai:union.ndltd.org:ETSU/oai:dc.etsu.edu:etd-5068 |
Date | 01 August 2019 |
Creators | Elmore, Clinton |
Publisher | Digital Commons @ East Tennessee State University |
Source Sets | East Tennessee State University |
Language | English |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | Electronic Theses and Dissertations |
Rights | Copyright by the authors. |
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