Made available in DSpace on 2015-04-14T14:41:50Z (GMT). No. of bitstreams: 1
448657.pdf: 6495938 bytes, checksum: 20a8a88ad1271c66040ff2b344517ce7 (MD5)
Previous issue date: 2013-03-25 / This work fits in studies of the phenomenon of play and its occurrence as an essential mediator of formation and sharing of symbolic forms from human communication, and therefore, the society itself. From the understanding of massive technological devices in everyday life and the overlapping between these ones, the information networks and public space of cities itselves, which now can be understood as cybercities (Lemos, 2004), we studied the elements of gameplay present in the mobile social network Foursquare, as a possible appropriation by its users and its transformation into a locative mobile game. The netnography was used as the methodological bias, mostly from Hine (2000) and Kozinetz (2010), to approach the object; and the concept of ludema, proposed by Pinheiro and Branco (2011, 2012) to the analysis of game mechanics in this social network from the perspective of game studies, and the identification of those at Foursquare - besides being possible to be understood as a playful system governed by specific rules and based on competition among the participants as the driving force of those elements. It also presents, as a complement, the observation of 10 users profiles of the social network, searching for clues that might confirm the use of it as a game, as the accumulation of symbolic goods specific to the system, understood as achievements, and also relations of conflict and competition, understanding the interaction processes essentially as admitted by the mobile network. / Este trabalho se insere nos estudos do fen?meno do jogo e sua ocorr?ncia como elemento mediador essencial ? forma??o e compartilhamento de formas simb?licas a partir da comunica??o humana, e, por consequ?ncia, da pr?pria sociedade. A partir da constata??o da presen?a maci?a de aparatos tecnol?gicos no cotidiano e da imbrica??o existente entre estes, as redes informacionais e o pr?prio espa?o p?blico das cidades, a qual agora passa a ser entendida como cibercidades (LEMOS, 2004), estudamos os elementos de gameplay presentes na rede social m?vel Foursquare como uma das apropria??es poss?veis da mesma pelos seus usu?rios a partir da sua transforma??o em um jogo m?vel locativo. De tal maneira, utilizamos como vi?s metodol?gico a netnografia, primordialmente a partir de Hine (2000) e Kozinetz (2010) para inser??o no objeto; e o conceito de ludema proposto por Pinheiro e Branco (2011; 2012) para an?lise das mec?nicas de jogo presentes na rede sob a perspectiva dos game studies, e a identifica??o dos mesmos no Foursquare - al?m de ter sido poss?vel o seu entendimento enquanto sistema l?dico regido por regras espec?ficas e com base na competi??o entre os participantes como for?a-motriz dos elementos presentes. Apresenta ainda, como an?lise complementar, a observa??o de perfis de 10 usu?rios da rede social em quest?o, buscando ind?cios que pudessem confirmar o uso da mesma como jogo, como ac?mulo de bens simb?licos espec?ficos ao sistema, entendidos como achievements, e tamb?m rela??es de conflito e competi??o, entendendo-as essencialmente como processos de intera??o permitidos pela rede.
Identifer | oai:union.ndltd.org:IBICT/oai:tede2.pucrs.br:tede/4543 |
Date | 25 March 2013 |
Creators | Reis, Breno Maciel Souza |
Contributors | Pellanda, Eduardo Campos |
Publisher | Pontif?cia Universidade Cat?lica do Rio Grande do Sul, Programa de P?s-Gradua??o em Comunica??o Social, PUCRS, BR, Faculdade de Comunica??o Social |
Source Sets | IBICT Brazilian ETDs |
Language | Portuguese |
Detected Language | English |
Type | info:eu-repo/semantics/publishedVersion, info:eu-repo/semantics/masterThesis |
Format | application/pdf |
Source | reponame:Biblioteca Digital de Teses e Dissertações da PUC_RS, instname:Pontifícia Universidade Católica do Rio Grande do Sul, instacron:PUC_RS |
Rights | info:eu-repo/semantics/openAccess |
Relation | -1227240851921518482, 500, 600, 7651647212179642901 |
Page generated in 0.0014 seconds