This thesis is an examination of the representation of trans characters like Bridget from GuiltyGear Strive(2021). By analyzing trans representation in movies and games, the typical tropesof trans characters were found, and conducting a close reading of the visual design of Bridgetto see where she represents and differs from these tropes. The results of the close readingfound that Bridget's shape language conveys a harmless appearance, differing from the tropeof violence. The color scheme conveys harmonious and youthful, contrasting trope ofdysphoria. Bridget's cute appearance makes her similar to the trope of ambiguity. Bridget'suse of toys as weapons makes her comedic without becoming the butt of the joke. Bridget isnot treated as disgusting nor focused on the male gaze. This thesis concludes that Bridgetmainly differs by not being as adult-oriented, showing it can represent trans identity withoutrelying on these negative tropes.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:uu-505262 |
Date | January 2023 |
Creators | Lindqvist, Mattis |
Publisher | Uppsala universitet, Institutionen för speldesign |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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