Return to search

Gravity Control System: Realistic Balanced Poses and Animations

<p>The Gravity Control for Maya will be extraordinary</p><p>beneficial to an animator trying to create realistic</p><p>animation, by calculating the center of gravity and area</p><p>of balance. This control will provide the animator with</p><p>the ability to rotate around the center of gravity and</p><p>keep the character in a balanced pose. With that ability,</p><p>the animator can easily create accurate poses and</p><p>animation, such as mid-air flips. The system also</p><p>supports a vast number of characters with different</p><p>shapes, sizes and number of limbs.</p>

Identiferoai:union.ndltd.org:UPSALLA/oai:DiVA.org:hig-158
Date January 2007
CreatorsRemmers, Tobias
PublisherUniversity of Gävle, Department of Mathematics, Natural and Computer Sciences
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, text

Page generated in 0.0023 seconds