The goal of this essay is to explore the nature in which players play and experience single player computer role-playing games. This will be accomplished by studying the existing research on related subjects such as immersion, player agency, ethics in games, etc., conducting a survey on the subject of player motivation and approach to games, and then analyzing the results of said survey in relation to the findings of the literary research.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:uu-354886 |
Date | January 2018 |
Creators | Franov Johansson, Beatrice |
Publisher | Uppsala universitet, Institutionen för speldesign |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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