The thesis simulates the problem of network connectivity that occurs due to the dynamic nature of a network during flight. Nine nodes are provided with initial positions and are flown based on the path provided by leader-follower control algorithm using the server-client model. The application layer provides a point to point connection between the server and client and by using socket programming in the transport layer, a server and clients are established. Each node performs a neighbor discovery to discover its neighbors in the data link layer and physical layer performs the CSMA/CA using RTS/CTS. Finally, multi hop routing is achieved in network layer. Each client connects with server at dedicated interval to share each other location and then moves to next location. This process is continued over a period of several iterations until the relative distance is achieved. The constraints and limitations of the technology are network connectivity is lack of flexibility for random location of nodes, links established with a distant node having single neighbor is unstable. Performance of a system decreases with increase in number of nodes.
Identifer | oai:union.ndltd.org:unt.edu/info:ark/67531/metadc1505276 |
Date | 05 1900 |
Creators | Polumuru, Pushpa |
Contributors | Buckles, Bill, Namuduri, Kamesh, Shrestha, Pradhumna |
Publisher | University of North Texas |
Source Sets | University of North Texas |
Language | English |
Detected Language | English |
Type | Thesis or Dissertation |
Format | viii, 54 pages, Text |
Rights | Public, Polumuru, Pushpa, Copyright, Copyright is held by the author, unless otherwise noted. All rights Reserved. |
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