This thesis project examines social interactions in PvPvE Online Multiplayer Survival Shooters and proposes mechanics that promote connection among players, hooking rascal players who invent new ways to play the game, into the game spirit rather than engaging in toxic play. To do that, I followed a Research-through-design methodology, engaged with games, game designers, and gamers, and designed storyboards presenting examples of mechanics that promote players' connection. The results are Annotated Portfolios that frame the knowledge contribution as guides for designing mechanics for connection. The first annotation is “Helping or Asking for help” as a way to establish the purpose of communication, the second is “Temporarily teaming up” as a way to introduce a transitional state of sharing information such as knowledge and location, and the third one is “Risk and Reward” as the main aesthetic and motivation of target players.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:mau-60916 |
Date | January 2023 |
Creators | Mitsigkola, Sofia |
Publisher | Malmö universitet, Institutionen för konst, kultur och kommunikation (K3) |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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