In a fast paced and ever evolving industry where video games have become an important partof consumers' everyday life, game development can be tricky. The process of developmentcontains challenges that can either make or break a game. This study aims to shed some lighton the indie game development process, what challenges it has, how an independent video gamedeveloper would approach this process and to give the reader a greater understanding of whatbusiness models are used within the video game industry.To gather data a semi-structured interview was conducted with indie game developers so thatthey could give their perspective on the process of developing games, the challenges andbusiness models within video game industry. The data was then analyzed using the thematicanalysis approach to find themes and relate the results to what literature had to say about thearea.The conclusion of this study show that indie development usually starts with an idea, which isthen created into an early protype for testing purposes as well as to gather feedback whetherthis idea could become a fully-fledged game. The conclusion also shows that one challengewith using the free-to-play business model is the fact that many game companies have startedusing this specific business model, because of this there is more competition amongst gamesutilizing the business model.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:kau-100168 |
Date | January 2024 |
Creators | Engqvist, Pontus |
Publisher | Karlstads universitet, Handelshögskolan (from 2013) |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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