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Visualizing three-dimensional graph drawings

The GLuskap system for interactive three-dimensional graph drawing applies techniques of
scientific visualization and interactive systems to the construction, display, and analysis of
graph drawings. Important features of the system include support for large-screen stereographic
3D display with immersive head-tracking and motion-tracked interactive 3D wand
control. A distributed rendering architecture contributes to the portability of the system,
with user control performed on a laptop computer without specialized graphics hardware.
An interface for implementing graph drawing layout and analysis algorithms in the Python
programming language is also provided. This thesis describes comprehensively the work
on the system by the author—this work includes the design and implementation of the major
features described above. Further directions for continued development and research in
cognitive tools for graph drawing research are also suggested. / viii, 110 leaves : ill. (some col.) ; 29 cm.

Identiferoai:union.ndltd.org:LACETR/oai:collectionscanada.gc.ca:ALU.w.uleth.ca/dspace#10133/348
Date January 2006
CreatorsHanlon, Sebastien, University of Lethbridge. Faculty of Arts and Science
ContributorsWismath, Stephen
PublisherLethbridge, Alta. : University of Lethbridge, Faculty of Arts and Science, 2006, Arts and Science, Department of Mathematics and Computer Science
Source SetsLibrary and Archives Canada ETDs Repository / Centre d'archives des thèses électroniques de Bibliothèque et Archives Canada
Languageen_US
Detected LanguageEnglish
TypeThesis
RelationThesis (University of Lethbridge. Faculty of Arts and Science)

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