This study aims to present the characteristics and functions of Bourdieu’s forms of capital;economic, cultural, social and symbolic capital in large online social games genre called Massive multiplayer online roleplaying games (MMORPG). This is done in order to determine if these are reproduced in an online society consisting of thousands of players, which of the forms of capital are of outmost importance and how the accumulation of these affect the players lives using qualitative methods. Results show that the forms of capital in-game carry similar characteristics to the accumulation of such in the real world but are not transferable to the real world to the same extent. Which of the forms of capital was most of importance than others was not evident from the results, however, the empirical material shows of an interrelationship between the accumulation of capital between the dimensions; real world and game world.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:sh-29219 |
Date | January 2015 |
Creators | Gracia Tjong, Richard Jake |
Publisher | Södertörns högskola, Institutionen för samhällsvetenskaper |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
Page generated in 0.002 seconds