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Generování herního prostředí na základě hudby / Game Environment from Music

The topic of this work is game environment generation from music. The main subject of this work is the music analysis. I am dealing with the problem of finding relevant information in music, which would be useful for game generating. The design of the system for music analysis, presented in this work, is based on the theory of signal processing and statistical classification. The proposed analysis of music is focused mainly on a beat detection, musical genre recognition and song segmentation. The second part of the work deals with the design of a game, which generates its environment from the data obtained in the music analysis. I have implemented the complete system for the music analysis and a prototype of the game, in which it is possible to evaluate the results from the analysis. The implementation and the achieved results are described in the conclusion of this work.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236727
Date January 2009
CreatorsVaněk, Jiří
ContributorsFapšo, Michal, Hradiš, Michal
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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