Return to search

The effect of a non-simulation game on college students' ability to identify selected persuasion techniques employed in the advertising of health products : a pilot study /

No description available.
Identiferoai:union.ndltd.org:OhioLink/oai:etd.ohiolink.edu:osu148699896675359
Date January 1975
CreatorsYeakle, Myrna Anne
PublisherThe Ohio State University / OhioLINK
Source SetsOhiolink ETDs
LanguageEnglish
Detected LanguageEnglish
Typetext
Sourcehttp://rave.ohiolink.edu/etdc/view?acc_num=osu148699896675359
Rightsunrestricted, This thesis or dissertation is protected by copyright: all rights reserved. It may not be copied or redistributed beyond the terms of applicable copyright laws.

Page generated in 0.002 seconds