This project is a critique toward two things: (1) Swedish standard architectural surfaces and (2) the methods used to produce them. It derives from the debate on the impact of digital media on human wellbeing and two directions found in architecture as response: the tactile versus the visual. Applying the theories of architect and educator Michael Young, the project argues that Swedish standard domestic architecture favours internal surfaces as a visual concept rather than material entities. This produces a barrier between the resident and the services provided by the dwelling, ultimately devaluing physical labour in favour of intellectual. The aim, therefore, is to investigate what architectural methods could produce a more tactile and interactive architecture. This is done using a combination of two methods: the 3D scanner and the construction detail. This combination of methods is iterated in the same manner, however for each iteration digs deeper into the mission of revealing hidden labour. Applying this on a physical context, two rooms are produced: the Room of Endless Scrolling and the Room of Endless Labour. In these rooms, what becomes evident are the awkward gaps and irregularities hiding inside the seemingly perfect Swedish standard walls. Rather than critiquing the gaps, they are celebrated as record of human involvement in the building process, which otherwise is carefully hidden away.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:umu-227132 |
Date | January 2024 |
Creators | Werme Oscarssson, Elin |
Publisher | Umeå universitet, Arkitekthögskolan vid Umeå universitet |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
Page generated in 0.0017 seconds