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Deployable combat simulations via wireless architectures

Approved for public release, distribution is unlimited / This thesis details the critical need for deployable combat simulations for training in today's surge force environment. To truly realize deployment of these simulations on Naval vessels and in remote theaters, simulations for training must be wireless. Wireless standards 802.11/a/b/g are presented in detail to highlight the strengths and weaknesses of each. This thesis then investigates the viability of deploying combat simulations for training using wireless devices. To this end, the Joint Semi-Automated Forces (JSAF), combat simulation model and the Virtual Helicopter (VEHELO) training simulation entity are tested in an 802.11a wireless environment against the VEHELO application in a wired environment. 802.11a is proposed as part of an overall solution to deploy combat simulations for training. This is primarily because of its high data rates and ability to co-locate access points without interference. Testing reveals that operating JSAF and Virtual Helicopter via the High Level Architecture (HLA) with User Datagram Protocol (UDP) packets in an 802.11a environment provides ample bandwidth with which to deploy combat simulation for training for the simulations conducted. / Lieutenant, United States Navy

Identiferoai:union.ndltd.org:nps.edu/oai:calhoun.nps.edu:10945/1654
Date03 1900
CreatorsLock, Jeffrey S., Sr.
ContributorsDarken, Rudolph, Sullivan, Joseph, Naval Postgraduate School, Department of Computer Science
PublisherMonterey, California. Naval Postgraduate School
Source SetsNaval Postgraduate School
Detected LanguageEnglish
TypeThesis
Formatxiv, 81 p. : ill. (some col.), col. maps, application/pdf
RightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. As such, it is in the public domain, and under the provisions of Title 17, United States Code, Section 105, may not be copyrighted.

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