This thesis investigates the possibilities to extend a tactical air combat simulator, named TACSI, with support for team behavior in fight and attack scenarios. A model for describing teamwork has been developed. The model uses plans and primitive team actions to achieve goals. A social structure is used to transfer the responsibility for making decisions from the team to a single agent within the team. Special care have been taken to allow an effctive distribution of targets within the team. In order to test the concepts of the model and to evaluate the applicability in TACSI, a limited implementation of the team behavior model have been made. The results show that the concepts of the model works and that the model is applicable in TACSI, but some things is left to be specified in order to make a complete implementation.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:liu-4609 |
Date | January 2006 |
Creators | Nordfelth, Magnus, Skogman, Fredrik |
Publisher | Linköpings universitet, Institutionen för datavetenskap, Linköpings universitet, Tekniska högskolan, Linköpings universitet, Institutionen för datavetenskap, Linköpings universitet, Tekniska högskolan, Institutionen för datavetenskap |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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