以Web 2.0 模式經營的網站正飛快的成長,這些經營者巧妙地引進外部的開發能力,與顧客或企業夥伴共創價值的商業模式非常值得深究。但國內的學術理論針對Web2.0商業模式發表的論文並不多,對於價值共創的商業模式了解有限,本研究整理並分析實際案例中關於Web2.0價值共創的商業模式的資訊,希望能夠針對價值共創的商業模式提供更系統化的解釋。
本研究架構分為兩個構面,分別為商業模式的解構及分析價值網絡中的價值交換,希望進一步探討的問題如下:
1. Web2.0價值共創的商業模式對參與的顧客和企業夥伴產生甚麼樣的價值? 如何吸引顧客與企業夥伴加入共創?
2. 能夠與顧客或企業夥伴共創價值的Web2.0商業模式中需要具備哪些要素?
3. Web2.0價值共創的商業模式如何創造營收?
本研究結合文獻探討及此研究的目的,獲得以下研究結論:
1. 參與共創為顧客帶來無形價值的滿足,為企業夥伴帶來直接收益或是間接轉移價值的機會; 經營者應維護顧客參與創作的園地,重視社群間互動的基礎滿足感,並且為企業夥伴舖設可以擷取利潤或轉移價值的管道。
2. Web2.0價值共創的商業模式,首先應具備4個基礎架構的建設,分別是(1)共創平台的建立(2)參與規則的建立(3)持續滿足顧客經驗的能力(4)企業夥伴價值轉移的機制。
3. Web2.0價值共創的商業模式中,經由「免付費服務」吸引人潮或潛在顧客加入共創,在營收模式上運用到免費增值的商業模式,藉由一部分的會員付費購買增值的附加商品或訂購產品來營利,或者是藉由第三方廣告商付費的模式,由廣告商付費給經營者以獲取營收。而部分網站經營者會透過發行虛擬貨幣,作為網站交易的媒介,透過參與活動累積虛擬貨幣,類似航空公司的飛行里程獎勵,可以提升會員的忠誠度。 / Websites managed via the Web 2.0 model are currently growing quickly,These managers have delicately introduced external developmental abilities, and the business model that works with clients and corporate partners to create value. However, there are very few domestic researches on the academic theories concerning the Web2.0 business model, and there is limited understanding for the business model of value co-creation. This study organizes and analyzes the information on business models with Web2.0 value co-creation in case study, in order to provide a more systematic explanation for value co-creation business models.
The framework of this study is divided into two aspects, which are the deconstruction of business model and analysis of value exchange in the value network. The questions to be explored are as follows:
1. What kind of value does the business model of Web2.0 value co-creation create for participating customers and corporate partners? How to attract customers and corporate partners to participate in co-creation?
2. What are the crucial elements in Web2.0 business models that can co-create value with customers and corporate partners?
3. How does the business model of Web2.0 value co-creation create profit?
To the above purposes, this study conducted literature review and acquired the following conclusions:
1. Participation in co-creation provides customers with the intangible value of satisfaction, and brings direct profit or opportunities for indirect transfer of value for corporate partners. Managers should protect the environment for customers to participate in creation, emphasize the basic satisfaction of interaction among social networks, and create channels for corporate partners to gain profits or to transfer value.
2. The business model of Web2.0 value co-creation should have four basic infrastructure established, which are (1) establishment of co-creation platform; (2) establishment of participation rules; (3) the ability to continuously satisfy customer experiences; and (4) mechanisms for value transfer for corporate partners.
3. In the business model of Web2.0 value co-creation, “free services” are used to attract people or potential customers to participate in co-creation, and the operational model utilizes a free value-added business model, in which profit is produced when some members pay to buy value-added products or order products, or when a third-party advertiser pays managers. Some website managers would issue virtual currency as a medium for website transactions. Participation in events accumulates virtual currency which can be used to enhance member loyalty.
Identifer | oai:union.ndltd.org:CHENGCHI/G0098380022 |
Creators | 張麗萍, Chang, Li Ping |
Publisher | 國立政治大學 |
Source Sets | National Chengchi University Libraries |
Language | 中文 |
Detected Language | English |
Type | text |
Rights | Copyright © nccu library on behalf of the copyright holders |
Page generated in 0.0013 seconds