In the current study, we synthesize recent research on digital game-based learning and itspotential effect on the speaking and interaction skills of young learners of English as a secondlanguage. Various relevant studies enlisting different methodologies are reviewed todetermine how digital games affect speaking and interaction skills and the role of motivationin the process. A common conclusion from the reviewed results is that digital games motivatelearners to develop their speaking and interaction skills. In addition, the studies reveal thatlearners who play digital games tend to have a higher level of proficiency.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:mau-30279 |
Date | January 2020 |
Creators | Karlsson, Izabella, Mehmedovic, Irma |
Publisher | Malmö universitet, Fakulteten för lärande och samhälle (LS), Malmö universitet, Fakulteten för lärande och samhälle (LS), Malmö universitet/Lärande och samhälle |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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