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Assessing cybersecurity within game companies : An interview study

This study examines the understanding of cybersecurity, with a distinct focus on the culture and awareness of cybersecurity within the Swedish game development industry. Utilising a qualitative research design, five semi-structured interviews were conducted with professionals in the domain, and the results are discussed and compared with relevant prior studies. The findings reveal a variance in cybersecurity cultures between larger and smaller organisations, largely dictated by resource availability; security measures are frequently implemented in a reactive rather than proactive manner. Moreover, the study identifies ransomware as the most significant threat in the studio’s threat landscapes. Companies’ perceptions and responses to this threat differ; smaller enterprises often rely on informal security policies, while larger organisations implement regular backup procedures and more sophisticated security measures.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:his-22938
Date January 2023
CreatorsGinman, Johan
PublisherHögskolan i Skövde, Institutionen för informationsteknologi
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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