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Development of application for game-like reinforcement of tomographic image interpretation skills

Learning to identify anomalies in x-ray images is a time consuming and difficult task. Manyhours of looking at similar images to familiarize oneself with the images can feel daunting andunmotivating. This is why a game application where the user, in a challenging environment, canlearn while being adequately stimulated.In this thesis, a game for this exact reason is created, with the aim being to teach anatomy tomedical students in a stimulating fashion. The game is made in the programming languagePython, which uses libraries supporting the DICOM-format, which is widely used in the medicalfield. By combining a score system with a time limit, the user can challenge themselves and seeconcrete improvement by playing the game.The goal of this thesis is to prepare medical students for their future profession as a doctor,training them to easily detect anomalies in the human body. A small test is conducted to test thegame and confirm that it improves the user’s ability to identify anatomical structures. The resultis then presented along with proposed improvements and alternative approaches.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:uu-506956
Date January 2023
CreatorsHedström, Ruben
PublisherUppsala universitet, Avdelningen Vi3
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess
RelationUPTEC F, 1401-5757 ; 23029

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