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Processes for Interactive Hard-Surface Modeling in Simulations

As video games become more realistic, their applications are ever expanding. They can now show detail at an almost photorealistic level, and allow the player to make any number of decisions that can affect the outcome. Simulations are using this to create more and more realistic scenarios as training for high-risk professions. This creative project will research what is necessary for models that are to be used in educational or training simulations.

Identiferoai:union.ndltd.org:ETSU/oai:dc.etsu.edu:honors-1304
Date01 May 2015
CreatorsSand, Logan
PublisherDigital Commons @ East Tennessee State University
Source SetsEast Tennessee State University
Detected LanguageEnglish
Typetext
Formatapplication/pdf
SourceUndergraduate Honors Theses
RightsCopyright by the authors., http://creativecommons.org/licenses/by-nc-nd/3.0/

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