M.Sc (Computer Science) / Facial modelling and animation is considered one of the most challenging areas in the animation
world. Since Parke and Waters’s (1996) comprehensive book, no major work encompassing the entire
field of facial animation has been published. This thesis covers Parke and Waters’s work, while also
providing a survey of the developments in the field since 1996. The thesis describes, analyses, and
compares (where applicable) the existing techniques and practices used to produce the facial
animation. Where applicable, the related techniques are grouped in the same chapter and described in
a chronological fashion, outlining their differences, as well as their advantages and disadvantages.
The thesis is concluded by exploratory work towards a talking head for Northern Sotho. Facial
animation and lip synchronisation of a fragment of Northern Sotho is done by using software tools
primarily designed for English. / Computing
Identifer | oai:union.ndltd.org:netd.ac.za/oai:union.ndltd.org:unisa/oai:uir.unisa.ac.za:10500/2765 |
Date | 11 1900 |
Creators | Radovan, Mauricio |
Contributors | Pretorius, L. |
Source Sets | South African National ETD Portal |
Language | English |
Detected Language | English |
Type | Dissertation |
Format | 1 online resource(xvii, 197 leaves) |
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