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The Last Vampire: Digital Adaptation of a Social Deduction Board Game

The thesis portrays the process of adaptation and transition of analog games to digital formats. In a practical manner, the game The Last Vampire, which is a social deduction board game custom-developed and designed by the team, was used as a proof of concept to convey the challenges and possibilities that may arise from such transitions. On a theoretical level, a review of the current state of the field was done, exploring the intersection between analog and digital environments and how in such a hybrid context the landscape of play can be potentially reshaped offering new degrees of freedom to designers when crafting games. Whereas, also illustrating the delicate balance needed when integrating novel digital functionalities and traditional analog elements in hybrid play.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:uu-532604
Date January 2024
CreatorsSalustri, Guido, Karlberg, Daniel, Voskanyan, Smbat
PublisherUppsala universitet, Institutionen för speldesign
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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