The Seven Valleys is an interactive 3D installation based artwork inspired by mystical writings of the Bahá'í Faith. Created as a modification of the firstperson shooter Unreal Tournament 2003 (Epic, 2003) it subverts the original paradigm of the game to create an experience of the numinous, which in spirit, is diametrically opposed to the original intent of the gameplay design. This artwork presents an exploration of, and allusion to, the often subtle and illusive concepts found in the sacred treatise The Seven Valleys (Bahá'u'lláh, 1991) in which the user engages in an experiential journey through the work. The user is faced with conditions and situations that provide motivation to question, explore and attempt to fathom the abstract sense of the numinous. Each of The Seven Valleys contains its own individual mysteries while at the same time contributing its part to the telling of a collective story. / Master of Arts
Identifer | oai:union.ndltd.org:ADTP/257035 |
Date | January 2007 |
Creators | Nelson, Christopher . University of Ballarat. |
Publisher | University of Ballarat |
Source Sets | Australiasian Digital Theses Program |
Detected Language | English |
Rights | Copyright Christopher Nelson |
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