Social games have become a digital phenomenon over the last few years, affecting a lot of peoples everyday life. This paper focuses on how social games can affect workplace relationships. Through qualitative interviews I investigate how people who play with their colleagues experience the social games and their influence on the social interaction in the workplace. 10 interviews were carried out with people from four different organizations. The findings from these interviews were then put in relation to previous research and existing theories concerning workplace relationships and social games. The findings suggests that social games help to maintain and enhance existing relationships between colleagues. The research also show that although only a few of the interviewed believe that their relationships has been affected noticeably, the games become a common interest between the colleagues, resulting in increased conversation and more non-workrelated topics.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:sh-21420 |
Date | January 2013 |
Creators | Ledenvik, Elin |
Publisher | Södertörns högskola, Institutionen för naturvetenskap, miljö och teknik |
Source Sets | DiVA Archive at Upsalla University |
Language | Swedish |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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