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Limitations and Extensions of the WoLF-PHC Algorithm

Policy Hill Climbing (PHC) is a reinforcement learning algorithm that extends Q-learning to learn probabilistic policies for multi-agent games. WoLF-PHC extends PHC with the "win or learn fast" principle. A proof that PHC will diverge in self-play when playing Shapley's game is given, and WoLF-PHC is shown empirically to diverge as well. Various WoLF-PHC based modifications were created, evaluated, and compared in an attempt to obtain convergence to the single shot Nash equilibrium when playing Shapley's game in self-play without using more information than WoLF-PHC uses. Partial Commitment WoLF-PHC (PCWoLF-PHC), which performs best on Shapley's game, is tested on other matrix games and shown to produce satisfactory results.

Identiferoai:union.ndltd.org:BGMYU2/oai:scholarsarchive.byu.edu:etd-2221
Date27 September 2007
CreatorsCook, Philip R.
PublisherBYU ScholarsArchive
Source SetsBrigham Young University
Detected LanguageEnglish
Typetext
Formatapplication/pdf
SourceTheses and Dissertations
Rightshttp://lib.byu.edu/about/copyright/

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