In this thesis, I answer the gamer's dilemma or the inability to find a moral distinction between virtual pedophilia and virtual murder. I expand virtual pedophilia to virtual rape to address increasing rates of sexual harassment and assault in virtual reality. In this thesis, I 1) explain what occurs when one engages in virtual rape; 2) identify relevant moral differences between physical rape and virtual rape; 3) challenge the existing relationship between committing harm and wrong in the case of rape; and 4) argue that virtual rape is morally reprehensible due to the agent’s intention to utilize a person as a mere tool for pleasure.
Identifer | oai:union.ndltd.org:CLAREMONT/oai:scholarship.claremont.edu:cmc_theses-2777 |
Date | 01 January 2017 |
Creators | Sohng, Elaine |
Publisher | Scholarship @ Claremont |
Source Sets | Claremont Colleges |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | CMC Senior Theses |
Rights | © 2017 Elaine J Sohng, default |
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