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Shall We Play a Game?: The Performative Interactivity of Video Games

This study examines the ways that videogames and live performance are informed by play theory. Utilizing performance studies methodologies, specifically personal narrative and autoperformance, the project explores the embodied ways that gamers know and understand videogames. A staged performance, “Shall We Play a Game?,” was crafted using Brechtian theatre techniques and Conquergood’s three A’s of performance, and served as the basis for the examination. This project seeks to dispel popular misconceptions about videogames and performance and to expand understanding about videogaming as an embodied performative practice and a way of knowing that has practical implications for everyday life.

Identiferoai:union.ndltd.org:unt.edu/info:ark/67531/metadc700111
Date08 1900
CreatorsBeck, Michael J.
ContributorsAllison, John M., Jr., Trudeau, Justin Thomas, Treat, Shaun Robert, 1968-, Vaughn, Holley
PublisherUniversity of North Texas
Source SetsUniversity of North Texas
LanguageEnglish
Detected LanguageEnglish
TypeThesis or Dissertation
Formatiii, 113 pages, Text
RightsPublic, Beck, Michael J., Copyright, Copyright is held by the author, unless otherwise noted. All rights Reserved.

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