<p>With the popularity
of the gaming industry, game streaming appeared and became a global phenomenon
with high participation in recent years. Game streaming platforms such as
Twitch had millions of active users participated in the community by watching
and chatting. Yet there was lack of investigation about how chat behaviors connected
with the overall participation in game streaming community. This study aims to describe
and analyze the roles taken on by viewers as they engaged in chat while
watching game streaming and identify how these roles influenced participation. I
designed a qualitative study with online observations on several Twitch
channels streaming Overwatch. By analyzing the chatlogs collected, I identified
four social roles among chatters: Lurker, Troll, Collaborator, and Moderator. A
discourse analysis was applied to further investigate the interactions among
these roles and how they shape the conversation in chatrooms. With these
findings, I generated a four-role model that specific for chatters in Twitch
personal channels. Limitations of this study and suggestions for future
research were also provided.</p>
Identifer | oai:union.ndltd.org:purdue.edu/oai:figshare.com:article/11323334 |
Date | 06 December 2019 |
Creators | Qingheng Zhou (8085977) |
Source Sets | Purdue University |
Detected Language | English |
Type | Text, Thesis |
Rights | CC BY 4.0 |
Relation | https://figshare.com/articles/Exploring_Social_Roles_in_Twitch_Chatrooms/11323334 |
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