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Games in the Language Classroom-To Play is to Learn

This thesis investigated why games are a helpful tool in the teaching classroom and what methods could be used when teaching with the help of games. The research method was a small-scale research synthesis where former studies were summarized and compared. In addition to this, interviews (with two teachers who had focused on developing their teaching with the help of games) were conducted in order for the research to become as sufficient as possible. An overview of the ways in which games could be beneficial in the classroom has been provided and also the reasons to why they should be used.The results indicated that games should be used in a more conscious way and that learners can benefit from learning with the help of games.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:mau-32839
Date January 2014
CreatorsPasovic Petrovic, Ema
PublisherMalmö högskola, Fakulteten för lärande och samhälle (LS), Malmö högskola/Lärande och samhälle
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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